Player Matchup

Hel
Hel
KuzenboThicc
Hel
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 17L
1,500 Elo+
Party 1
Bacchus
Bacchus
ObitusMors
Bacchus
Level 141
God Stats
6W - 0L
1,500 SR
Queue Stats
227W - 115L
1,690 Elo+
Party 1
Chaac
Chaac
XxRekthHimxX
Chaac
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 41L
1,500 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,563 Elo+

VS

Team Averages
Level 60
1,478 SR
1,428 Elo+
Heimdallr
Heimdallr
CorruptiveChaos
Heimdallr
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 31L
1,241 Elo+
Solo
Scylla
Scylla
Empirestate96
Scylla
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,683 Elo+
Solo
Ymir
Ymir
ThatHighGuy
Ymir
Level 24
God Stats
6W - 8L
1,434 SR
Queue Stats
6W - 11L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,188
819
8,337
8,311
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ObitusMors
Bacchus
8
0 / 3 / 8
6,433
643
3,120
7,938
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
8 / 0 / 3
8,437
844
11,449
10,517
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CorruptiveChaos
Heimdallr
9
1 / 6 / 2
6,478
648
5,125
8,808
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
7,048
705
8,814
8,434
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 2
6,387
639
3,849
9,737
6,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CorruptiveChaos
Heimdallr
1
6
2
0.33
L
2
3
1
0.83
W
5
2
6
4
W
Bacchus
ObitusMors
Bacchus
0
3
8
1.33
L
2
4
2
0.75
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
17,788
26,766
Taken
26,979
12,814
Mitigated
12,566
13,845
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CorruptiveChaos
Heimdallr
5,125
1,870
0
490
8,808
3,278
0
3,684
5,124
0
15,575
L
8,814
1,424
0
2,779
8,434
2,671
0
3,773
4,661
36,539
0
W
8,337
1,102
4,417
5,185
8,311
2,581
253
4,782
3,299
33,077
0
W
Bacchus
ObitusMors
Bacchus
3,120
590
0
284
7,938
4,564
283
4,185
3,579
7,102
0
L
3,849
1,038
282
750
9,737
6,617
14
4,152
5,585
12,334
0
W
11,449
2,895
0
3,959
10,517
5,669
738
3,171
7,197
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,058
Gold Earned
19,913
134
Minions Killed
109
0
Camps Cleared
0
522,820
Distance Traveled
467,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,478
648
27
3
0
135,698
2
L
Scylla
7,048
705
69
7
0
167,036
1
W
Hel
8,188
819
66
7
0
167,485
1
W
Bacchus
6,433
643
7
1
0
160,186
0
L
Ymir
6,387
639
13
1
0
164,304
0
W
Chaac
8,437
844
61
6
0
195,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role