Player Matchup

Susano
Susano
DrakeDrake
Susano
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,905 Elo+
Party 2
Eset
Eset
GnRReD
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 76L
1,718 Elo+
Solo
Izanami
Izanami
Koehvain
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,905 Elo+
Party 2
Cthulhu
Cthulhu
Olmless
Cthulhu
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 192L
1,682 Elo+
Solo
Tsukuyomi
Tsukuyomi
WispySunnyPines
Tsukuyomi
Level 109
God Stats
11W - 8L
1,256 SR
Queue Stats
383W - 350L
1,351 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,712 Elo+

VS

Team Averages
Level 103
1,515 SR
1,644 Elo+
Scylla
Scylla
GigafootZero
Scylla
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 297L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
KYLEyeshao
Cabrakan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Apollo
Apollo
X9kJay
Apollo
Level 123
God Stats
10W - 4L
1,500 SR
Queue Stats
218W - 138L
1,554 Elo+
Party 1
Bellona
Bellona
doublekill101
Bellona
Level 68
God Stats
8W - 7L
1,744 SR
Queue Stats
225W - 219L
1,860 Elo+
Solo
Thor
Thor
marmargoon
Thor
Level 145
God Stats
3W - 2L
1,329 SR
Queue Stats
203W - 122L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DrakeDrake
Susano
14
2 / 4 / 8
8,478
499
7,842
10,131
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
GnRReD
Eset
17
9 / 2 / 4
10,151
597
12,323
8,673
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Koehvain
Izanami
16
6 / 1 / 5
10,145
597
8,843
7,574
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Olmless
Cthulhu
13
1 / 0 / 12
8,300
488
6,394
11,294
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
WispySunnyPines
Tsukuyomi
16
6 / 1 / 4
10,046
591
10,682
12,091
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 6 / 2
8,105
477
6,473
11,073
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
KYLEyeshao
Cabrakan
9
0 / 7 / 1
6,545
385
4,687
15,973
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
X9kJay
Apollo
15
1 / 2 / 0
8,882
522
5,222
10,399
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
13
1 / 6 / 1
8,450
497
6,254
11,671
10,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 1
8,282
487
4,960
13,260
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
7
8
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
DrakeDrake
Susano
2
4
8
1.5
L
Scylla
0
6
2
0.17
W
Eset
GnRReD
Eset
9
2
4
5.5
L
Cabrakan
KYLEyeshao
Cabrakan
0
7
1
0.07
W
Izanami
Koehvain
Izanami
6
1
5
8.5
W
Cthulhu
Olmless
Cthulhu
1
0
12
7
W
Tsukuyomi
WispySunnyPines
Tsukuyomi
6
1
4
8
L
Apollo
X9kJay
Apollo
1
2
0
0.5
L
Bellona
1
6
1
0.25
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
27,596
49,763
Taken
62,376
27,839
Mitigated
40,519
18,100
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DrakeDrake
Susano
7,842
2,545
0
2,786
10,131
3,551
0
1,703
8,358
0
49,659
L
Scylla
6,473
627
0
1,648
11,073
3,949
0
6,282
4,791
54,143
0
W
Eset
GnRReD
Eset
12,323
1,898
736
3,665
8,673
2,954
112
3,391
5,138
71,355
0
L
Cabrakan
KYLEyeshao
Cabrakan
4,687
652
0
1,401
15,973
17,584
0
6,267
9,706
10,714
0
W
Izanami
Koehvain
Izanami
8,843
5,434
0
2,777
7,574
4,400
2,194
1,702
5,835
4,705
68,149
W
Cthulhu
Olmless
Cthulhu
6,394
722
369
2,913
11,294
6,413
232
2,286
8,941
31,625
0
W
Tsukuyomi
WispySunnyPines
Tsukuyomi
10,682
2,855
0
4,854
12,091
10,521
0
2,008
10,038
5,488
61,621
L
Apollo
X9kJay
Apollo
5,222
2,730
0
2,981
10,399
3,644
0
1,769
8,630
0
69,126
L
Bellona
6,254
1,773
0
2,122
11,671
10,061
424
1,616
10,055
2,722
38,743
L
4,960
1,051
0
4,158
13,260
5,281
0
3,852
9,408
0
43,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
40,264
526
Minions Killed
442
0
Camps Cleared
0
1,621,963
Distance Traveled
1,462,875
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,478
499
81
5
0
343,983
2
L
Scylla
8,105
477
122
7
0
280,840
3
W
Eset
10,151
597
131
8
0
316,333
1
L
Cabrakan
6,545
385
6
0
0
283,961
6
W
Izanami
10,145
597
157
9
0
300,334
2
W
Cthulhu
8,300
488
34
2
0
337,378
10
W
Tsukuyomi
10,046
591
123
7
0
323,935
2
L
Apollo
8,882
522
135
8
0
310,880
0
L
Bellona
8,450
497
105
6
0
275,959
3
L
Thor
8,282
487
74
4
0
311,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role