Player Matchup

Raijin
Raijin
ClearedMars04
Raijin
Level 79
God Stats
3W - 6L
1,692 SR
Queue Stats
364W - 449L
1,947 Elo+
Party 1
Cernunnos
Cernunnos
InPhaseVirus8998
Cernunnos
Level 29
God Stats
12W - 9L
1,858 SR
Queue Stats
86W - 110L
1,947 Elo+
Party 1
Kuzenbo
Kuzenbo
KeyingClouds
Kuzenbo
Level 100
God Stats
11W - 5L
1,827 SR
Queue Stats
46W - 36L
2,001 Elo+
Party 1
Team Averages
Level 69
1,792 SR
1,965 Elo+

VS

Team Averages
Level 65
1,346 SR
1,407 Elo+
Pele
Pele
ImKingKoalaz
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,501 Elo+
Party 2
Scylla
Scylla
Kyxn G
Scylla
Level 67
God Stats
1W - 3L
1,229 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Malgus328
Cthulhu
Level 21
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 3L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 11
8,570
779
4,951
7,980
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
12
7 / 1 / 8
9,124
829
8,681
9,949
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
KeyingClouds
Kuzenbo
12
6 / 1 / 8
9,315
847
6,045
11,282
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 0
8,333
758
8,778
9,125
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Kyxn G
Scylla
8
1 / 6 / 4
7,090
645
7,882
7,748
1,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Malgus328
Cthulhu
10
1 / 4 / 3
7,198
654
3,720
9,246
5,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
4
6
0
0.67
W
Cernunnos
7
1
8
11
W
Kuzenbo
KeyingClouds
Kuzenbo
6
1
8
10
L
Scylla
Kyxn G
Scylla
1
6
4
0.5
L
Cthulhu
Malgus328
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
20,380
29,211
Taken
26,119
19,785
Mitigated
12,013
5,625
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,951
869
0
701
7,980
2,915
207
4,284
3,696
31,836
0
L
8,778
1,843
0
1,512
9,125
4,383
0
3,403
5,722
2,368
40,260
W
Cernunnos
8,681
7,196
393
3,509
9,949
3,738
474
4,252
5,697
0
26,608
W
Kuzenbo
KeyingClouds
Kuzenbo
6,045
3,090
0
1,022
11,282
13,132
240
3,482
7,800
16,440
0
L
Scylla
Kyxn G
Scylla
7,882
1,266
0
1,078
7,748
1,999
160
2,998
4,750
18,958
0
L
Cthulhu
Malgus328
Cthulhu
3,720
517
133
1,803
9,246
5,631
116
4,613
4,633
11,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
22,621
113
Minions Killed
104
0
Camps Cleared
0
669,486
Distance Traveled
597,596
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,570
779
53
5
0
214,508
1
L
Pele
8,333
758
56
5
0
200,818
2
W
Cernunnos
9,124
829
42
4
0
221,179
2
W
Kuzenbo
9,315
847
18
2
0
233,799
8
L
Scylla
7,090
645
27
2
0
188,941
1
L
Cthulhu
7,198
654
21
2
0
207,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role