Player Matchup

Heimdallr
Heimdallr
Cheeky7517
Heimdallr
Level 27
God Stats
2W - 1L
1,985 SR
Queue Stats
6W - 6L
1,712 Elo+
Solo
Nemesis
Nemesis
GoldStone117
Nemesis
Level 88
God Stats
20W - 13L
1,860 SR
Queue Stats
42W - 33L
1,906 Elo+
Solo
Cthulhu
Cthulhu
dude_xx
Cthulhu
Level 77
God Stats
13W - 11L
1,728 SR
Queue Stats
60W - 53L
1,706 Elo+
Solo
Team Averages
Level 64
1,858 SR
1,775 Elo+

VS

Team Averages
Level 56
1,538 SR
1,478 Elo+
Ra
Ra
Kofi206
Ra
Level 9
God Stats
3W - 3L
1,613 SR
Queue Stats
11W - 27L
1,433 Elo+
Solo
Yemoja
Yemoja
Ljayxz
Yemoja
Level 102
God Stats
7W - 9L
1,500 SR
Queue Stats
101W - 105L
1,500 Elo+
Party 1
Scylla
Scylla
babyblithey
Scylla
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 113L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cheeky7517
Heimdallr
9
2 / 0 / 2
5,612
802
2,666
3,538
1,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
GoldStone117
Nemesis
8
1 / 0 / 2
5,413
773
2,022
3,724
1,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dude_xx
Cthulhu
7
2 / 2 / 1
5,373
768
1,731
5,266
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,106
587
112
1,812
471
Yemoja
Ljayxz
Yemoja
8
1 / 2 / 1
5,288
755
2,687
5,604
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
7
0 / 0 / 1
4,701
672
2,376
2,387
609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cheeky7517
Heimdallr
2
0
2
3
W
Nemesis
GoldStone117
Nemesis
1
0
2
2
L
0
3
0
0
L
Yemoja
Ljayxz
Yemoja
1
2
1
0.75
L
Scylla
0
0
1
0.5
W
Cthulhu
dude_xx
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,419
Damage
5,175
12,528
Taken
9,803
5,905
Mitigated
3,671
1,414
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cheeky7517
Heimdallr
2,666
1,218
0
1,187
3,538
1,227
1,086
2,458
1,080
0
18,199
W
Nemesis
GoldStone117
Nemesis
2,022
756
0
92
3,724
1,344
0
843
2,881
0
19,957
L
112
0
0
0
1,812
471
0
660
1,152
252
0
L
Yemoja
Ljayxz
Yemoja
2,687
704
241
464
5,604
2,591
0
644
4,960
11,197
0
L
Scylla
2,376
287
0
356
2,387
609
0
451
1,936
12,325
0
W
Cthulhu
dude_xx
Cthulhu
1,731
105
0
135
5,266
3,334
72
2,054
3,212
8,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,398
Gold Earned
14,095
86
Minions Killed
39
0
Camps Cleared
0
363,304
Distance Traveled
301,933
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,612
802
34
5
0
120,011
1
W
Nemesis
5,413
773
33
5
0
141,308
2
L
Ra
4,106
587
0
0
0
30,253
0
L
Yemoja
5,288
755
15
2
0
129,224
0
L
Scylla
4,701
672
24
3
0
142,456
2
W
Cthulhu
5,373
768
19
3
0
101,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role