Player Matchup

Cerberus
Cerberus
AxeLeopard
Cerberus
Level 123
God Stats
4W - 7L
1,367 SR
Queue Stats
164W - 149L
1,565 Elo+
Party 1
Osiris
Osiris
Moanz4Food
Osiris
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
165W - 140L
1,453 Elo+
Party 1
Chang'e
Chang'e
MrPyrogue9
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
TheKneeCapps
Chernobog
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 234L
1,885 Elo+
Solo
Scylla
Scylla
wholikesbanana
Scylla
Level 48
God Stats
10W - 6L
1,613 SR
Queue Stats
23W - 21L
1,762 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,633 Elo+

VS

Team Averages
Level 79
1,408 SR
1,436 Elo+
Fenrir
Fenrir
Ap3xGlow
Fenrir
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 159L
1,500 Elo+
Solo
Hel
Hel
Captainducky376
Hel
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
760W - 774L
1,434 Elo+
Solo
King Arthur
King Arthur
Hellashame
King Arthur
Level 43
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Yemoja
Yemoja
KenzieReeves
Yemoja
Level 38
God Stats
6W - 5L
1,265 SR
Queue Stats
26W - 36L
1,327 Elo+
Solo
Medusa
Medusa
ipetcats
Medusa
Level 68
God Stats
32W - 38L
1,506 SR
Queue Stats
201W - 248L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxeLeopard
Cerberus
18
0 / 3 / 11
11,992
480
7,639
19,480
17,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Moanz4Food
Osiris
20
15 / 0 / 6
15,828
633
15,447
14,064
12,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
MrPyrogue9
Chang'e
20
2 / 4 / 8
13,529
541
13,394
15,232
5,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
TheKneeCapps
Chernobog
19
4 / 2 / 6
12,436
497
7,939
10,736
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 8
14,367
575
14,829
13,716
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ap3xGlow
Fenrir
18
7 / 5 / 0
11,596
464
9,910
17,022
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
1 / 7 / 4
9,798
392
7,565
12,425
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
Hellashame
King Arthur
17
1 / 6 / 3
10,591
424
6,498
22,119
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
15
1 / 3 / 5
10,328
413
5,117
13,953
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
ipetcats
Medusa
16
2 / 6 / 1
10,737
429
10,922
18,314
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
27
Kills
12
13
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ap3xGlow
Fenrir
7
5
0
1.4
W
Cerberus
AxeLeopard
Cerberus
0
3
11
1.83
L
1
7
4
0.43
L
King Arthur
Hellashame
King Arthur
1
6
3
0.42
L
Yemoja
1
3
5
1.17
W
Osiris
Moanz4Food
Osiris
15
0
6
18
W
Chang'e
MrPyrogue9
Chang'e
2
4
8
1.5
W
Chernobog
TheKneeCapps
Chernobog
4
2
6
3.5
L
Medusa
ipetcats
Medusa
2
6
1
0.42
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,248
Damage
40,012
73,228
Taken
83,833
42,603
Mitigated
41,970
23,821
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ap3xGlow
Fenrir
9,910
1,592
0
6,034
17,022
7,148
0
6,539
10,419
0
78,201
W
Cerberus
AxeLeopard
Cerberus
7,639
362
0
3,669
19,480
17,118
982
2,891
16,448
72,358
0
L
7,565
317
1,651
3,768
12,425
3,548
312
5,774
6,429
50,488
0
L
King Arthur
Hellashame
King Arthur
6,498
856
0
4,644
22,119
15,676
425
12,790
9,224
0
58,377
L
Yemoja
5,117
169
927
2,277
13,953
9,688
71
6,765
7,038
41,610
0
W
Osiris
Moanz4Food
Osiris
15,447
7,725
0
3,111
14,064
12,078
3,211
1,648
12,257
0
126,018
W
Chang'e
MrPyrogue9
Chang'e
13,394
1,932
2,684
9,450
15,232
5,417
4,319
307
14,542
75,701
0
W
Chernobog
TheKneeCapps
Chernobog
7,939
3,478
0
3,186
10,736
3,369
3,549
1,739
8,976
0
72,844
L
Medusa
ipetcats
Medusa
10,922
4,150
0
5,748
18,314
5,910
2,137
3,453
14,861
0
77,402
W
14,829
2,009
0
1,721
13,716
4,621
1,101
5,634
7,727
114,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,152
Gold Earned
53,050
756
Minions Killed
545
0
Camps Cleared
0
2,494,257
Distance Traveled
2,001,643
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,596
464
133
5
0
430,278
2
W
Cerberus
11,992
480
170
7
0
476,345
10
L
Hel
9,798
392
106
4
0
321,109
4
L
King Arthur
10,591
424
99
4
0
461,162
0
L
Yemoja
10,328
413
70
3
0
396,837
4
W
Osiris
15,828
633
173
7
0
584,279
9
W
Chang'e
13,529
541
137
5
0
481,220
0
W
Chernobog
12,436
497
103
4
0
471,850
10
L
Medusa
10,737
429
137
5
0
392,257
3
W
Scylla
14,367
575
173
7
0
480,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role