Player Matchup

Ymir
Ymir
SetaSo
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Y3nnefer
Nox
Level 136
God Stats
47W - 53L
1,500 SR
Queue Stats
90W - 100L
1,500 Elo+
Solo
Danzaburou
Danzaburou
robbswan
Danzaburou
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,500 Elo+

VS

Team Averages
Level 92
1,500 SR
1,623 Elo+
Aphrodite
Aphrodite
COLAC145
Aphrodite
Level 100
God Stats
15W - 4L
1,500 SR
Queue Stats
190W - 165L
1,503 Elo+
Solo
Anhur
Anhur
FalkonDanil
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Achilles
Achilles
NFox73
Achilles
Level 68
God Stats
8W - 11L
1,500 SR
Queue Stats
360W - 251L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SetaSo
Ymir
12
4 / 1 / 9
9,727
811
5,806
10,395
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 5
10,125
844
12,178
7,917
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
robbswan
Danzaburou
11
1 / 2 / 12
9,065
755
8,336
8,843
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
COLAC145
Aphrodite
12
2 / 3 / 0
8,251
688
8,133
8,277
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 1
8,497
708
5,576
11,682
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
NFox73
Achilles
10
0 / 5 / 2
7,450
621
7,506
14,795
10,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
4
4
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
COLAC145
Aphrodite
2
3
0
0.67
L
2
6
1
0.42
L
Achilles
NFox73
Achilles
0
5
2
0.2
W
Ymir
SetaSo
Ymir
4
1
9
8.5
W
9
1
5
11.5
W
Danzaburou
robbswan
Danzaburou
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
21,215
27,155
Taken
34,754
15,338
Mitigated
17,779
7,896
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
COLAC145
Aphrodite
8,133
980
5,562
3,918
8,277
3,786
0
3,689
4,588
38,484
0
L
5,576
2,686
0
747
11,682
3,616
304
7,567
4,115
0
28,922
L
Achilles
NFox73
Achilles
7,506
1,610
0
872
14,795
10,377
0
6,799
7,996
0
19,503
W
Ymir
SetaSo
Ymir
5,806
1,120
943
3,483
10,395
9,179
536
3,180
6,951
18,218
0
W
12,178
712
0
1,355
7,917
3,018
1,051
2,602
5,164
36,333
0
W
Danzaburou
robbswan
Danzaburou
8,336
3,674
0
2,115
8,843
3,141
1,570
1,865
6,839
0
47,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
24,198
135
Minions Killed
142
0
Camps Cleared
0
638,770
Distance Traveled
629,136
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,251
688
68
6
0
222,280
0
L
Anhur
8,497
708
53
4
0
194,794
3
L
Achilles
7,450
621
21
2
0
212,062
0
W
Ymir
9,727
811
20
2
0
215,657
2
W
Nox
10,125
844
53
4
0
223,030
3
W
Danzaburou
9,065
755
62
5
0
200,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role