Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BILB0 BAGGINS46
Yemoja
Level 60
God Stats
1W - 1L
1,705 SR
Queue Stats
31W - 101L
1,433 Elo+
Party 1
Serqet
Serqet
QueenMeowth
Serqet
Level 15
God Stats
3W - 5L
1,769 SR
Queue Stats
39W - 115L
1,457 Elo+
Party 1
Team Averages
Level 54
1,658 SR
1,463 Elo+

VS

Team Averages
Level 50
1,435 SR
1,449 Elo+
Izanami
Izanami
FinicalRapier2
Izanami
Level 64
God Stats
5W - 6L
1,304 SR
Queue Stats
30W - 45L
1,558 Elo+
Solo
Hercules
Hercules
LEGEND1KILLER99
Hercules
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 107L
1,500 Elo+
Solo
Ares
Ares
emiliano7u7
Ares
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 11L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 4 / 0
5,578
558
5,171
7,978
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
5,702
570
7,183
6,947
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
8
0 / 3 / 0
5,686
569
1,763
4,515
2,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,769
777
7,625
7,568
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
10
3 / 0 / 8
7,147
715
3,393
7,539
3,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 5
7,129
713
2,844
5,249
3,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
0
4
0
0
W
5
0
6
8
W
Hercules
3
0
8
7
L
Serqet
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
13,862
19,440
Taken
20,356
9,564
Mitigated
9,060
4,173
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,171
2,287
0
1,775
7,978
2,548
0
1,084
6,894
0
15,282
L
7,183
1,109
1,448
393
6,947
4,229
0
1,058
5,889
19,137
0
W
7,625
4,337
171
4,035
7,568
2,694
1,138
2,660
4,758
0
36,299
W
Hercules
3,393
532
354
3,507
7,539
3,092
210
2,534
4,855
0
8,582
L
Serqet
1,763
198
336
221
4,515
2,787
0
726
3,789
0
9,287
W
2,844
110
584
1,088
5,249
3,274
307
2,053
3,046
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,966
Gold Earned
22,045
59
Minions Killed
118
0
Camps Cleared
0
480,792
Distance Traveled
484,372
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,578
558
11
1
0
167,822
0
L
Yemoja
5,702
570
26
3
0
143,398
0
W
Izanami
7,769
777
74
7
0
159,142
1
W
Hercules
7,147
715
18
2
0
155,929
0
L
Serqet
5,686
569
22
2
0
169,572
2
W
Ares
7,129
713
26
3
0
169,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role