Player Matchup

Heimdallr
Heimdallr
Svindlor
Heimdallr
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Chaac
Chaac
ignamite8rocks
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
isaacszn
Cthulhu
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 19L
1,022 Elo+
Party 1
Neith
Neith
isaacszn
Neith
Level 6
God Stats
22W - 20L
1,500 SR
Queue Stats
29W - 33L
1,022 Elo+
Party 1
Nox
Nox
tyleri94
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,309 Elo+

VS

Team Averages
Level 16
1,504 SR
1,475 Elo+
Kukulkan
Kukulkan
Arlet
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,771 Elo+
Party 2
Xing Tian
Xing Tian
CEACA
Xing Tian
Level 8
God Stats
1W - 3L
1,271 SR
Queue Stats
49W - 50L
1,260 Elo+
Party 3
Nemesis
Nemesis
CapraAtomica
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 3
Serqet
Serqet
Packadurm
Serqet
Level 18
God Stats
4W - 2L
1,680 SR
Queue Stats
32W - 19L
1,720 Elo+
Party 2
Izanami
Izanami
Quitis
Izanami
Level 16
God Stats
11W - 8L
1,568 SR
Queue Stats
12W - 13L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Svindlor
Heimdallr
18
6 / 11 / 8
12,939
1,078
18,465
24,269
9,181
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 9 / 13
10,881
907
7,711
16,456
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
isaacszn
Cthulhu
18
3 / 10 / 9
12,138
1,012
14,387
27,246
28,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
isaacszn
Neith
18
3 / 6 / 12
12,247
1,021
9,231
19,856
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 10
11,997
1,000
8,563
16,467
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arlet
Kukulkan
20
12 / 1 / 21
14,922
1,244
33,720
9,794
4,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
CEACA
Xing Tian
20
2 / 4 / 29
13,167
1,097
10,373
15,899
21,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
CapraAtomica
Nemesis
19
11 / 3 / 21
13,659
1,138
18,373
14,814
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Packadurm
Serqet
20
14 / 3 / 18
13,966
1,164
14,313
11,831
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Quitis
Izanami
19
5 / 4 / 23
12,584
1,049
20,639
13,596
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
156
15
Kills
44
44
Deaths
15
52
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arlet
Kukulkan
12
1
21
22.5
W
Xing Tian
CEACA
Xing Tian
2
4
29
4.13
W
Nemesis
CapraAtomica
Nemesis
11
3
21
7.17
W
Serqet
Packadurm
Serqet
14
3
18
7.67
W
Izanami
Quitis
Izanami
5
4
23
4.13
L
Heimdallr
Svindlor
Heimdallr
6
11
8
0.91
L
0
9
13
0.72
L
Cthulhu
isaacszn
Cthulhu
3
10
9
0.75
L
Neith
isaacszn
Neith
3
6
12
1.5
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,357
Damage
97,418
104,294
Taken
65,934
65,515
Mitigated
46,306
4,195
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arlet
Kukulkan
33,720
2,886
0
2,068
9,794
4,666
0
4,288
5,331
71,335
0
W
Xing Tian
CEACA
Xing Tian
10,373
1,331
0
1,197
15,899
21,515
0
3,856
11,543
23,931
0
W
Nemesis
CapraAtomica
Nemesis
18,373
10,629
0
3,914
14,814
8,677
0
4,112
10,502
0
31,295
W
Serqet
Packadurm
Serqet
14,313
3,607
0
2,228
11,831
5,465
0
3,646
8,010
0
27,427
W
Izanami
Quitis
Izanami
20,639
15,468
0
1,767
13,596
5,983
0
6,273
7,048
0
42,570
L
Heimdallr
Svindlor
Heimdallr
18,465
9,782
0
132
24,269
9,181
0
12,130
11,867
0
43,959
L
7,711
698
0
1,999
16,456
15,236
0
5,793
10,531
0
14,001
L
Cthulhu
isaacszn
Cthulhu
14,387
771
0
492
27,246
28,709
0
10,870
16,124
53,381
0
L
Neith
isaacszn
Neith
9,231
4,390
0
1,572
19,856
6,627
0
8,570
10,878
0
26,580
L
8,563
496
0
0
16,467
5,762
0
6,730
9,037
20,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,202
Gold Earned
68,298
219
Minions Killed
223
5
Camps Cleared
12
1,060,584
Distance Traveled
1,180,716
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,922
1,244
95
8
1
212,970
0
W
Xing Tian
13,167
1,097
10
1
1
230,809
0
W
Nemesis
13,659
1,138
23
2
6
284,432
0
W
Serqet
13,966
1,164
35
3
1
247,274
0
W
Izanami
12,584
1,049
60
5
3
205,231
0
L
Heimdallr
12,939
1,078
70
6
1
183,734
1
L
Chaac
10,881
907
6
1
1
240,993
0
L
Cthulhu
12,138
1,012
75
6
0
238,327
0
L
Neith
12,247
1,021
37
3
0
199,931
0
L
Nox
11,997
1,000
31
3
3
197,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role