Player Matchup

Ra
Ra
BoofinBear
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Daddty
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
PapaBear612
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
RAAYZOZO
Ao Kuang
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo
King Arthur
King Arthur
SpaceRangerStew
King Arthur
Level 25
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,521 SR
1,454 Elo+

VS

Team Averages
Level 12
1,514 SR
1,408 Elo+
Cthulhu
Cthulhu
TheDogOfDeath
Cthulhu
Level 22
God Stats
4W - 5L
1,633 SR
Queue Stats
13W - 20L
1,375 Elo+
Party 1
Bellona
Bellona
Wakatoo
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,677 Elo+
Solo
Pele
Pele
YanziQt
Pele
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Yemoja
Yemoja
aureasanchez
Yemoja
Level 12
God Stats
2W - 5L
1,439 SR
Queue Stats
3W - 11L
1,250 Elo+
Party 1
Neith
Neith
hikelsey
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,318
1,165
12,150
6,132
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Daddty
Neith
14
1 / 0 / 7
8,067
1,008
2,526
1,979
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 8
9,076
1,135
8,366
3,516
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RAAYZOZO
Ao Kuang
14
1 / 2 / 8
8,083
1,010
4,102
6,285
2,120
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
SpaceRangerStew
King Arthur
15
5 / 1 / 9
9,415
1,177
12,167
8,876
5,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

366

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 0 / 0
6,810
851
0
0
0
Bellona
Wakatoo
Bellona
14
0 / 8 / 4
8,159
1,020
8,427
15,473
13,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
YanziQt
Pele
13
1 / 4 / 1
7,578
947
3,519
8,527
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
0 / 5 / 2
7,492
937
2,213
11,651
5,891
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
hikelsey
Neith
13
2 / 0 / 0
7,949
994
7,360
8,063
3,017
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
17
Kills
3
4
Deaths
17
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Neith
Daddty
Neith
1
0
7
4.5
W
5
1
8
9
W
Ao Kuang
RAAYZOZO
Ao Kuang
1
2
8
2.5
W
King Arthur
SpaceRangerStew
King Arthur
5
1
9
9.5
L
Cthulhu
0
0
0
0
L
Bellona
Wakatoo
Bellona
0
8
4
0.25
L
Pele
YanziQt
Pele
1
4
1
0.38
L
Yemoja
0
5
2
0.2
L
Neith
hikelsey
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
21,519
26,788
Taken
43,714
12,009
Mitigated
25,185
8,800
Healing
2,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,150
1,579
1,603
3,408
6,132
2,236
0
364
5,693
44,701
0
W
Neith
Daddty
Neith
2,526
1,086
0
949
1,979
737
0
402
1,552
0
13,397
W
8,366
3,316
0
86
3,516
1,220
0
558
2,908
16,217
0
W
Ao Kuang
RAAYZOZO
Ao Kuang
4,102
1,482
0
979
6,285
2,120
0
243
5,867
7,568
0
W
King Arthur
SpaceRangerStew
King Arthur
12,167
2,460
0
1,775
8,876
5,696
0
897
7,519
0
25,970
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Wakatoo
Bellona
8,427
2,307
0
610
15,473
13,194
0
9,152
5,869
284
24,696
L
Pele
YanziQt
Pele
3,519
965
0
499
8,527
3,083
0
4,496
3,709
0
11,988
L
Yemoja
2,213
251
679
0
11,651
5,891
0
6,081
5,340
11,790
0
L
Neith
hikelsey
Neith
7,360
4,747
0
610
8,063
3,017
0
3,743
3,998
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
37,988
161
Minions Killed
107
7
Camps Cleared
2
730,988
Distance Traveled
465,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,318
1,165
78
10
2
174,145
0
W
Neith
8,067
1,008
23
3
1
133,398
0
W
Hera
9,076
1,135
20
3
1
109,617
0
W
Ao Kuang
8,083
1,010
7
1
2
150,450
1
W
King Arthur
9,415
1,177
33
4
1
163,378
0
L
Cthulhu
6,810
851
0
0
0
0
0
L
Bellona
8,159
1,020
46
6
2
140,565
0
L
Pele
7,578
947
14
2
0
132,404
0
L
Yemoja
7,492
937
15
2
0
75,288
0
L
Neith
7,949
994
32
4
0
117,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role