Player Matchup

Chang'e
Chang'e
Artemad
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BloomxD
Sun Wukong
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CEACA
Xing Tian
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 50L
1,500 Elo+
Party 1
Ares
Ares
CapraAtomica
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
mehmet3
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,242 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,448 Elo+

VS

Team Averages
Level 20
1,486 SR
1,453 Elo+
Cerberus
Cerberus
AerisVenta
Cerberus
Level 26
God Stats
1W - 0L
1,792 SR
Queue Stats
13W - 27L
1,500 Elo+
Solo
Tyr
Tyr
Asnow4
Tyr
Level 27
God Stats
13W - 22L
1,295 SR
Queue Stats
38W - 43L
1,297 Elo+
Solo
Thoth
Thoth
Ozziri
Thoth
Level 19
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Rune21
Baba Yaga
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,715 Elo+
Solo
Neith
Neith
skrillexss
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artemad
Chang'e
13
1 / 2 / 1
7,650
956
5,197
8,139
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BloomxD
Sun Wukong
12
1 / 0 / 0
7,094
887
3,194
2,535
1,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
CEACA
Xing Tian
13
0 / 1 / 2
7,720
965
3,262
9,128
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 2
7,817
977
5,577
12,633
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
mehmet3
Bastet
13
2 / 8 / 2
7,633
954
6,926
12,190
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

245

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AerisVenta
Cerberus
14
3 / 1 / 9
8,591
1,074
7,868
10,651
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Asnow4
Tyr
13
3 / 1 / 8
7,958
995
2,473
3,951
2,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Ozziri
Thoth
14
3 / 2 / 7
8,460
1,058
13,396
4,230
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Rune21
Baba Yaga
14
4 / 0 / 9
8,686
1,086
10,915
4,600
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
1 / 0 / 7
7,430
929
3,560
3,239
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
14
14
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AerisVenta
Cerberus
3
1
9
7.5
L
Chang'e
Artemad
Chang'e
1
2
1
0.75
W
Tyr
Asnow4
Tyr
3
1
8
7
L
Sun Wukong
BloomxD
Sun Wukong
1
0
0
1
L
Xing Tian
CEACA
Xing Tian
0
1
2
1
L
0
3
2
0.33
W
Thoth
Ozziri
Thoth
3
2
7
3.25
W
Baba Yaga
Rune21
Baba Yaga
4
0
9
8.5
L
Bastet
mehmet3
Bastet
2
8
2
0.38
W
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
38,212
44,625
Taken
26,671
23,400
Mitigated
18,244
6,072
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AerisVenta
Cerberus
7,868
690
0
1,808
10,651
10,717
0
4,945
4,931
16,528
0
L
Chang'e
Artemad
Chang'e
5,197
504
2,083
1,861
8,139
2,624
0
5,961
2,178
24,147
0
W
Tyr
Asnow4
Tyr
2,473
518
0
95
3,951
2,370
0
2,831
1,095
0
8,348
L
Sun Wukong
BloomxD
Sun Wukong
3,194
489
0
522
2,535
1,320
0
2,029
506
0
9,925
L
Xing Tian
CEACA
Xing Tian
3,262
424
0
764
9,128
7,523
0
5,790
3,338
12,598
0
L
5,577
222
0
842
12,633
6,404
0
9,984
2,649
11,742
0
W
Thoth
Ozziri
Thoth
13,396
1,409
0
487
4,230
1,707
0
2,043
2,187
34,814
0
W
Baba Yaga
Rune21
Baba Yaga
10,915
168
0
1,117
4,600
2,216
0
2,184
2,316
21,204
0
L
Bastet
mehmet3
Bastet
6,926
2,620
0
0
12,190
5,529
0
8,415
3,775
0
12,941
W
Neith
3,560
1,310
0
1,293
3,239
1,234
0
2,033
1,131
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
41,125
95
Minions Killed
137
4
Camps Cleared
4
705,316
Distance Traveled
721,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,591
1,074
19
2
0
150,843
1
L
Chang'e
7,650
956
49
6
1
144,524
0
W
Tyr
7,958
995
16
2
1
162,293
2
L
Sun Wukong
7,094
887
7
1
0
109,841
0
L
Xing Tian
7,720
965
15
2
1
161,414
0
L
Ares
7,817
977
11
1
0
146,346
1
W
Thoth
8,460
1,058
49
6
2
142,983
0
W
Baba Yaga
8,686
1,086
36
5
1
163,669
0
L
Bastet
7,633
954
13
2
2
143,191
1
W
Neith
7,430
929
17
2
0
101,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role