Player Matchup

Odin
Odin
DewottGamer
Odin
Level 35
God Stats
4W - 1L
1,606 SR
Queue Stats
31W - 17L
1,495 Elo+
Party 1
Scylla
Scylla
Iegendthe27
Scylla
Level 23
God Stats
5W - 4L
1,180 SR
Queue Stats
205W - 188L
1,445 Elo+
Party 1
Ymir
Ymir
Phantom442
Ymir
Level 52
God Stats
7W - 8L
1,667 SR
Queue Stats
70W - 65L
1,409 Elo+
Party 1
Neith
Neith
refleckcia
Neith
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 22L
1,218 Elo+
Solo
Susano
Susano
soggytacco
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 81L
1,437 Elo+
Party 1
Team Averages
Level 38
1,491 SR
1,401 Elo+

VS

Team Averages
Level 67
1,476 SR
1,456 Elo+
Apollo
Apollo
BarrelxRider
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,675 Elo+
Party 2
Nu Wa
Nu Wa
LuffyDR
Nu Wa
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Geb
Geb
SuueDyl
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,215 Elo+
Party 3
Aphrodite
Aphrodite
Yoshuuuaaa
Aphrodite
Level 47
God Stats
5W - 4L
1,379 SR
Queue Stats
8W - 10L
1,215 Elo+
Party 3
Arachne
Arachne
zirby
Arachne
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
335W - 222L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,581
429
4,984
14,718
13,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
13
2 / 6 / 5
8,919
446
9,968
13,614
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 6
9,372
469
5,697
17,732
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
2 / 6 / 5
8,742
437
14,554
21,579
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
soggytacco
Susano
16
7 / 7 / 3
10,788
539
12,946
17,340
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
10 / 5 / 5
11,055
553
15,723
19,689
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
LuffyDR
Nu Wa
15
0 / 4 / 11
8,991
450
10,982
7,964
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
0 / 2 / 16
9,917
496
8,973
15,549
12,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Yoshuuuaaa
Aphrodite
18
2 / 1 / 5
10,665
533
7,679
9,682
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
zirby
Arachne
18
15 / 4 / 3
11,648
582
22,730
24,394
12,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
27
27
Deaths
16
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
5
5
2.5
L
1
4
1
0.38
L
Scylla
2
6
5
0.75
W
Nu Wa
LuffyDR
Nu Wa
0
4
11
1.38
L
3
4
6
1.5
W
Geb
0
2
16
4
W
Aphrodite
Yoshuuuaaa
Aphrodite
2
1
5
4.5
L
Neith
2
6
5
0.75
L
Susano
soggytacco
Susano
7
7
3
1.21
W
Arachne
zirby
Arachne
15
4
3
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
66,087
84,983
Taken
77,278
55,887
Mitigated
41,156
20,714
Healing
31,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,723
9,067
0
8,734
19,689
7,489
3,226
4,542
14,985
0
73,865
L
4,984
929
0
1,250
14,718
13,282
0
6,675
8,043
0
42,236
L
Scylla
9,968
451
0
2,488
13,614
4,675
426
3,679
9,935
39,036
0
W
Nu Wa
LuffyDR
Nu Wa
10,982
2,283
0
0
7,964
2,774
203
1,121
6,695
45,112
0
L
5,697
1,223
0
1,934
17,732
22,478
370
4,278
13,454
27,125
0
W
Geb
8,973
1,126
0
997
15,549
12,438
205
3,358
12,025
22,606
0
W
Aphrodite
Yoshuuuaaa
Aphrodite
7,679
1,068
2,419
5,899
9,682
6,126
650
1,298
8,298
68,449
0
L
Neith
14,554
7,249
0
10,888
21,579
8,289
1,694
8,466
13,113
0
59,303
L
Susano
soggytacco
Susano
12,946
2,898
0
4,154
17,340
7,163
0
4,536
12,804
0
69,242
W
Arachne
zirby
Arachne
22,730
12,991
0
13,117
24,394
12,329
1,194
4,540
19,610
0
75,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
52,276
387
Minions Killed
448
0
Camps Cleared
0
1,772,277
Distance Traveled
1,827,921
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,055
553
124
6
0
327,621
1
L
Odin
8,581
429
81
4
0
340,851
0
L
Scylla
8,919
446
60
3
0
365,363
5
W
Nu Wa
8,991
450
64
3
0
310,584
2
L
Ymir
9,372
469
41
2
0
347,299
6
W
Geb
9,917
496
15
1
0
425,007
3
W
Aphrodite
10,665
533
157
8
0
333,485
2
L
Neith
8,742
437
91
5
0
346,640
0
L
Susano
10,788
539
114
6
0
372,124
6
W
Arachne
11,648
582
88
4
0
431,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role