Player Matchup

Jing Wei
Jing Wei
Madiiko
Jing Wei
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 118L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
PoshPlaya
Heimdallr
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 10L
1,574 Elo+
Solo
King Arthur
King Arthur
Shannon Escobar
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,453 Elo+
Party 2
Ra
Ra
SmileACE044
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,554 Elo+
Solo
Olorun
Olorun
TrippinTrap
Olorun
Level 8
God Stats
0W - 4L
1,285 SR
Queue Stats
8W - 15L
1,335 Elo+
Party 2
Team Averages
Level 12
1,414 SR
1,443 Elo+

VS

Team Averages
Level 8
1,447 SR
1,344 Elo+
Neith
Neith
Andronando
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Solo
Ares
Ares
Androzido
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,376 Elo+
Party 1
Scylla
Scylla
Dkunleashed
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 1
Zeus
Zeus
Raclette555
Zeus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RatkoMladic994
Poseidon
Level 10
God Stats
6W - 14L
1,237 SR
Queue Stats
15W - 20L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Madiiko
Jing Wei
14
0 / 4 / 1
8,503
773
4,225
14,454
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
PoshPlaya
Heimdallr
15
1 / 10 / 1
9,268
843
13,229
25,574
8,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Shannon Escobar
King Arthur
14
0 / 8 / 2
8,808
801
3,137
25,155
21,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 0
9,438
858
7,067
17,193
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
0 / 10 / 0
8,564
779
4,333
16,430
6,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 0 / 13
10,294
936
8,432
6,719
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
4 / 1 / 23
12,346
1,122
9,509
15,473
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
7 / 1 / 18
10,942
995
20,398
7,395
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 0 / 16
13,226
1,202
42,848
4,143
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
5 / 0 / 14
11,009
1,001
12,677
5,520
2,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
120
2
Kills
36
36
Deaths
2
4
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
13
8.5
W
Ares
4
1
23
15.5
W
Scylla
7
1
18
16
L
Jing Wei
Madiiko
Jing Wei
0
4
1
0.13
L
Heimdallr
PoshPlaya
Heimdallr
1
10
1
0.15
W
18
0
16
26
W
Poseidon
5
0
14
12
L
King Arthur
Shannon Escobar
King Arthur
0
8
2
0.13
L
1
4
0
0.25
L
Olorun
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
93,864
98,806
Taken
39,250
45,540
Mitigated
32,504
5,258
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,432
3,755
0
2,589
6,719
3,355
0
2,033
4,636
0
21,661
W
Ares
9,509
1,224
0
1,355
15,473
21,120
0
4,113
11,160
16,567
0
W
Scylla
20,398
3,078
0
570
7,395
3,317
0
2,968
4,302
30,866
0
L
Jing Wei
Madiiko
Jing Wei
4,225
3,573
0
381
14,454
4,590
0
13,253
1,201
0
7,671
L
Heimdallr
PoshPlaya
Heimdallr
13,229
7,974
0
341
25,574
8,346
0
21,458
3,900
0
34,086
W
42,848
1,350
1,256
629
4,143
2,261
0
1,074
3,019
72,035
0
W
Poseidon
12,677
1,188
87
1,004
5,520
2,451
0
1,212
4,283
37,430
0
L
King Arthur
Shannon Escobar
King Arthur
3,137
1,162
0
2,183
25,155
21,207
0
20,820
4,335
0
6,262
L
7,067
222
592
392
17,193
5,329
0
15,953
1,106
34,045
0
L
Olorun
4,333
2,316
269
1,100
16,430
6,068
0
13,598
2,832
13,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
57,817
142
Minions Killed
207
1
Camps Cleared
12
874,195
Distance Traveled
1,063,405
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,294
936
26
2
3
203,043
0
W
Ares
12,346
1,122
9
1
1
228,815
1
W
Scylla
10,942
995
25
2
2
202,066
0
L
Jing Wei
8,503
773
7
1
0
165,935
1
L
Heimdallr
9,268
843
33
3
0
165,067
0
W
Zeus
13,226
1,202
77
7
3
205,452
0
W
Poseidon
11,009
1,001
70
6
3
224,029
0
L
King Arthur
8,808
801
9
1
0
212,628
0
L
Ra
9,438
858
71
6
1
200,649
0
L
Olorun
8,564
779
22
2
0
129,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role