Player Matchup

Thor
Thor
BKS1
Thor
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Solo
Apollo
Apollo
MPZ00716
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Morchul
Scylla
Level 68
God Stats
17W - 24L
1,500 SR
Queue Stats
257W - 240L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mettimus
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiagomma
Cu Chulainn
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 73L
1,500 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,503 Elo+

VS

Team Averages
Level 140
1,500 SR
1,543 Elo+
Danzaburou
Danzaburou
ABLove
Danzaburou
Level 160
God Stats
13W - 11L
1,500 SR
Queue Stats
169W - 139L
1,715 Elo+
Party 1
Apollo
Apollo
FatRabbitx3
Apollo
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GayGandalf
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NASKO00
King Arthur
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 232L
1,500 Elo+
Solo
Khepri
Khepri
die123Schaufel
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BKS1
Thor
10
2 / 2 / 1
7,079
416
1,369
7,244
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MPZ00716
Apollo
16
5 / 3 / 0
9,749
573
10,194
11,388
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Morchul
Scylla
14
2 / 2 / 2
8,549
503
4,494
5,976
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
mettimus
Cthulhu
13
2 / 2 / 6
8,674
510
10,186
14,194
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
tiagomma
Cu Chulainn
15
1 / 1 / 2
9,094
535
11,266
11,447
10,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABLove
Danzaburou
13
0 / 5 / 3
7,653
450
4,133
10,184
3,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
15
6 / 2 / 3
9,446
556
4,372
10,160
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GayGandalf
Kukulkan
15
1 / 3 / 6
8,769
516
11,860
10,062
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
NASKO00
King Arthur
15
1 / 2 / 1
8,971
528
7,320
16,410
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 0 / 6
8,692
511
4,120
8,874
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
10
10
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABLove
Danzaburou
0
5
3
0.3
L
Thor
BKS1
Thor
2
2
1
1.25
W
Apollo
6
2
3
3.75
W
Kukulkan
GayGandalf
Kukulkan
1
3
6
1.33
L
Apollo
MPZ00716
Apollo
5
3
0
1.67
L
Scylla
Morchul
Scylla
2
2
2
1.5
W
King Arthur
NASKO00
King Arthur
1
2
1
0.75
W
2
0
6
5
L
Cthulhu
mettimus
Cthulhu
2
2
6
2.5
L
Cu Chulainn
tiagomma
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
31,805
50,249
Taken
55,690
31,562
Mitigated
31,336
15,347
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABLove
Danzaburou
4,133
2,467
0
3,742
10,184
3,452
0
1,863
8,321
0
42,943
L
Thor
BKS1
Thor
1,369
269
0
2,732
7,244
2,526
0
2,878
4,366
0
31,865
W
Apollo
4,372
2,681
0
1,585
10,160
4,191
430
2,465
7,655
0
54,380
W
Kukulkan
GayGandalf
Kukulkan
11,860
222
0
1,835
10,062
5,112
0
4,941
5,059
70,794
0
L
Apollo
MPZ00716
Apollo
10,194
6,509
0
3,722
11,388
4,588
140
1,722
9,666
0
69,534
L
Scylla
Morchul
Scylla
4,494
545
0
594
5,976
2,570
0
3,142
2,784
59,174
0
W
King Arthur
NASKO00
King Arthur
7,320
1,279
0
5,079
16,410
12,088
180
3,838
12,487
0
56,142
W
4,120
616
0
3,633
8,874
6,493
0
3,097
5,697
24,329
0
L
Cthulhu
mettimus
Cthulhu
10,186
680
518
3,082
14,194
11,634
0
6,793
7,376
33,704
0
L
Cu Chulainn
tiagomma
Cu Chulainn
11,266
2,095
0
4,699
11,447
10,244
530
1,445
9,650
13,193
54,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
43,531
516
Minions Killed
480
0
Camps Cleared
0
1,427,670
Distance Traveled
1,595,366
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,653
450
84
5
0
273,441
4
L
Thor
7,079
416
76
4
0
197,831
3
W
Apollo
9,446
556
102
6
0
358,574
5
W
Kukulkan
8,769
516
143
8
0
313,650
9
L
Apollo
9,749
573
140
8
0
274,955
2
L
Scylla
8,549
503
124
7
0
295,897
4
W
King Arthur
8,971
528
131
8
0
325,517
7
W
Khepri
8,692
511
20
1
0
324,184
8
L
Cthulhu
8,674
510
47
3
0
333,136
3
L
Cu Chulainn
9,094
535
129
8
0
325,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role