Player Matchup

Achilles
Achilles
Jacrys3
Achilles
Level 26
God Stats
16W - 10L
1,229 SR
Queue Stats
74W - 69L
1,421 Elo+
Party 1
Thoth
Thoth
McButtersluut
Thoth
Level 8
God Stats
21W - 28L
1,350 SR
Queue Stats
32W - 45L
1,326 Elo+
Solo
Ymir
Ymir
Merkyace95
Ymir
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 9L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 8
God Stats
47W - 41L
1,139 SR
Queue Stats
88W - 81L
1,328 Elo+
Party 1
Chernobog
Chernobog
VotedBubble4
Chernobog
Level 47
God Stats
7W - 4L
1,833 SR
Queue Stats
412W - 411L
1,442 Elo+
Party 1
Team Averages
Level 21
1,410 SR
1,414 Elo+

VS

Team Averages
Level 12
1,461 SR
1,487 Elo+
Yemoja
Yemoja
FosterDaPeople
Yemoja
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 215L
1,500 Elo+
Solo
Hades
Hades
GeneralKain
Hades
Level 7
God Stats
9W - 9L
1,303 SR
Queue Stats
9W - 10L
1,334 Elo+
Solo
Hercules
Hercules
SirDreiBlox
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,550 Elo+
Solo
Heimdallr
Heimdallr
achraframi
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
kopgame12345
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jacrys3
Achilles
20
18 / 2 / 6
14,681
612
16,401
24,366
19,214
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 1 / 10
12,099
504
13,399
13,683
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 10
11,616
484
7,214
20,221
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Sir Ludicrous
Danzaburou
16
7 / 5 / 9
12,318
513
20,617
24,002
10,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
VotedBubble4
Chernobog
19
19 / 0 / 17
14,196
592
35,986
15,127
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,789
325
6,348
17,775
5,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 11 / 0
11,045
460
20,743
22,731
13,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
SirDreiBlox
Hercules
13
2 / 7 / 4
8,702
363
8,363
25,416
24,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
achraframi
Heimdallr
12
0 / 16 / 8
8,104
338
4,338
24,820
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 12 / 1
8,059
336
4,682
25,483
10,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
50
Kills
9
10
Deaths
51
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
5
11
0
0.45
W
Achilles
Jacrys3
Achilles
18
2
6
10.5
W
3
1
10
8
W
3
2
10
4
W
Danzaburou
Sir Ludicrous
Danzaburou
7
5
9
2.3
L
Hercules
SirDreiBlox
Hercules
2
7
4
0.57
W
Chernobog
VotedBubble4
Chernobog
19
0
17
27.5
L
Heimdallr
achraframi
Heimdallr
0
16
8
0.25
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,617
Damage
44,474
97,399
Taken
116,225
64,738
Mitigated
60,470
38,148
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
822
1,359
965
17,775
5,734
0
3,227
14,548
28,769
0
L
20,743
1,583
0
4,226
22,731
13,001
730
3,528
19,203
50,326
0
W
Achilles
Jacrys3
Achilles
16,401
6,768
0
10,384
24,366
19,214
2,802
8,534
15,807
0
85,145
W
13,399
182
0
1,610
13,683
5,396
2,652
3,999
9,659
64,594
0
W
7,214
998
0
5,045
20,221
20,679
676
5,439
14,586
34,634
0
W
Danzaburou
Sir Ludicrous
Danzaburou
20,617
9,446
0
11,933
24,002
10,373
3,359
6,837
16,965
0
78,968
L
Hercules
SirDreiBlox
Hercules
8,363
1,844
0
2,606
25,416
24,568
0
5,117
20,299
0
30,136
W
Chernobog
VotedBubble4
Chernobog
35,986
25,574
0
9,176
15,127
9,076
4,099
5,446
9,615
10,563
104,728
L
Heimdallr
achraframi
Heimdallr
4,338
2,416
0
2,278
24,820
6,765
0
5,917
18,903
0
20,952
L
4,682
2,142
0
3,800
25,483
10,402
0
3,994
21,489
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,910
Gold Earned
43,699
520
Minions Killed
221
0
Camps Cleared
0
2,137,702
Distance Traveled
1,483,255
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,789
325
28
1
0
183,742
3
L
Hades
11,045
460
66
3
0
304,505
0
W
Achilles
14,681
612
129
5
0
463,567
8
W
Thoth
12,099
504
102
4
0
312,825
2
W
Ymir
11,616
484
53
2
0
473,376
4
W
Danzaburou
12,318
513
109
5
0
378,229
0
L
Hercules
8,702
363
49
2
0
346,509
0
W
Chernobog
14,196
592
127
5
0
509,705
1
L
Heimdallr
8,104
338
21
1
0
272,575
2
L
Set
8,059
336
57
2
0
375,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role