Player Matchup

Eset
Eset
Gold III
LostLambSuace
Eset
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,785 MMR
Solo
Ymir
Ymir
Gold I
Nanachi Ibu onu
Ymir
Gold I
Level 154
God Stats
45W - 35L
1,793 SR
Queue Stats
307W - 288L
1,870 MMR
Solo
Cabrakan
Cabrakan
Gold III
NoGankOmar
Cabrakan
Gold III
Level 126
God Stats
16W - 18L
1,937 SR
Queue Stats
971W - 930L
1,863 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Sackchiik
Ao Kuang
Platinum V
Level 145
God Stats
24W - 21L
1,763 SR
Queue Stats
141W - 129L
1,912 MMR
Solo
Cupid
Cupid
Silver I
Veeksy
Cupid
Silver I
Level 158
God Stats
2W - 2L
1,785 SR
Queue Stats
129W - 122L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,756 SR
1,833 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,597 SR
1,781 MMR
Nu Wa
Nu Wa
Platinum V
Esentriks
Nu Wa
Platinum V
Level 159
God Stats
13W - 11L
1,740 SR
Queue Stats
667W - 580L
1,903 MMR
Party 1
Bellona
Bellona
Gold II
Faygõ
Bellona
Gold II
Level 159
God Stats
5W - 9L
1,500 SR
Queue Stats
709W - 607L
1,805 MMR
Party 1
Geb
Geb
Gold III
GrubberCR
Geb
Gold III
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
227W - 214L
1,725 MMR
Solo
Camazotz
Camazotz
Platinum V
XSONICSPREE
Camazotz
Platinum V
Level 119
God Stats
4W - 2L
1,745 SR
Queue Stats
185W - 190L
1,970 MMR
Solo
Hou Yi
Hou Yi
Gold III
YoungMalcolm
Hou Yi
Gold III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,107
508
6,347
8,782
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
6,096
435
5,056
12,476
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
NoGankOmar
Cabrakan
12
0 / 4 / 2
7,075
505
4,781
11,792
9,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Sackchiik
Ao Kuang
13
2 / 4 / 1
7,315
523
6,414
13,159
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Veeksy
Cupid
14
1 / 2 / 1
7,855
561
8,708
11,008
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AphroditeNemesisYemojaScyllaTsukuyomi

VS

Bans
SetJanusXing TianApolloHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Esentriks
Nu Wa
14
5 / 1 / 4
8,324
595
11,540
6,830
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Faygõ
Bellona
13
5 / 2 / 7
8,164
583
11,185
12,155
11,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 12
7,526
538
7,507
10,345
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
XSONICSPREE
Camazotz
14
4 / 0 / 7
8,294
592
5,181
10,748
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
13
3 / 1 / 3
8,064
576
7,107
10,106
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
17
17
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Esentriks
Nu Wa
5
1
4
7
W
Bellona
Faygõ
Bellona
5
2
7
4.25
W
0
1
12
6
L
1
4
0
0.25
L
0
3
2
0.33
L
Cabrakan
NoGankOmar
Cabrakan
0
4
2
0.25
L
Ao Kuang
Sackchiik
Ao Kuang
2
4
1
0.63
L
Cupid
Veeksy
Cupid
1
2
1
0.75
W
Camazotz
XSONICSPREE
Camazotz
4
0
7
7.5
W
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
42,520
57,217
Taken
50,184
27,302
Mitigated
29,883
20,661
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Esentriks
Nu Wa
11,540
1,409
0
1,655
6,830
2,365
207
3,941
2,711
62,199
0
W
Bellona
Faygõ
Bellona
11,185
2,987
0
4,757
12,155
11,834
860
6,567
5,587
5,697
39,341
W
7,507
603
0
2,952
10,345
6,414
0
6,820
3,241
20,790
0
L
6,347
494
971
1,936
8,782
3,045
0
4,560
3,952
52,449
0
L
5,056
918
0
1,571
12,476
6,493
0
5,111
7,091
15,619
0
L
Cabrakan
NoGankOmar
Cabrakan
4,781
623
0
4,777
11,792
9,447
0
3,603
7,951
34,081
0
L
Ao Kuang
Sackchiik
Ao Kuang
6,414
760
0
4,082
13,159
4,882
0
3,583
9,394
48,364
0
L
Cupid
Veeksy
Cupid
8,708
4,521
245
7,079
11,008
3,435
826
2,481
8,347
0
54,539
W
Camazotz
XSONICSPREE
Camazotz
5,181
1,361
0
5,092
10,748
6,039
0
4,764
5,957
8,876
40,901
W
Hou Yi
7,107
3,263
0
5,786
10,106
3,231
0
360
9,746
0
48,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
40,372
418
Minions Killed
408
0
Camps Cleared
0
1,332,701
Distance Traveled
1,402,500
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,324
595
122
9
0
276,147
3
W
Bellona
8,164
583
76
5
0
299,429
5
W
Geb
7,526
538
13
1
0
289,769
3
L
Eset
7,107
508
106
8
0
257,179
6
L
Ymir
6,096
435
22
2
0
274,985
1
L
Cabrakan
7,075
505
84
6
0
253,452
2
L
Ao Kuang
7,315
523
101
7
0
295,312
7
L
Cupid
7,855
561
105
8
0
251,773
5
W
Camazotz
8,294
592
91
7
0
312,069
3
W
Hou Yi
8,064
576
106
8
0
225,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role