Player Matchup

Thanatos
Thanatos
FaTaL45
Thanatos
Level 28
God Stats
5W - 4L
1,519 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 1
Izanami
Izanami
Grim29
Izanami
Level 44
God Stats
10W - 12L
1,519 SR
Queue Stats
13W - 19L
1,414 Elo+
Party 1
Fafnir
Fafnir
HughMungus1127
Fafnir
Level 27
God Stats
0W - 4L
1,235 SR
Queue Stats
47W - 63L
1,452 Elo+
Party 1
King Arthur
King Arthur
TheShube
King Arthur
Level 25
God Stats
2W - 5L
1,369 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
akf0602
Baron Samedi
Level 46
God Stats
6W - 8L
1,500 SR
Queue Stats
383W - 367L
1,414 Elo+
Party 1
Team Averages
Level 34
1,428 SR
1,389 Elo+

VS

Team Averages
Level 71
1,538 SR
1,515 Elo+
Nu Wa
Nu Wa
Gedo55
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GhostyWhosty-
Izanami
Level 48
God Stats
27W - 28L
1,500 SR
Queue Stats
86W - 97L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImJustThatLucky
Tsukuyomi
Level 132
God Stats
16W - 10L
1,500 SR
Queue Stats
426W - 417L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
Zero4Senpai
Cthulhu
Level 28
God Stats
26W - 20L
1,689 SR
Queue Stats
97W - 144L
1,628 Elo+
Party 2
Hercules
Hercules
ttv-silly_liely
Hercules
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 318L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaTaL45
Thanatos
17
5 / 9 / 2
10,350
493
12,452
18,299
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Grim29
Izanami
16
6 / 6 / 2
9,934
473
16,428
19,993
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 7
8,621
411
5,252
19,236
14,184
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

King Arthur
TheShube
King Arthur
15
2 / 8 / 2
9,551
455
11,371
28,765
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
akf0602
Baron Samedi
15
3 / 6 / 4
9,168
437
14,217
14,969
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gedo55
Nu Wa
20
10 / 1 / 13
12,605
600
23,368
6,965
1,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 4 / 8
10,827
516
13,282
12,998
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ImJustThatLucky
Tsukuyomi
19
15 / 4 / 6
12,376
589
17,998
15,729
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Zero4Senpai
Cthulhu
15
2 / 3 / 9
9,886
471
9,409
24,090
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
16
2 / 5 / 5
9,634
459
12,762
18,394
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
17
Kills
32
33
Deaths
17
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FaTaL45
Thanatos
5
9
2
0.67
W
Nu Wa
Gedo55
Nu Wa
10
1
13
16.5
W
Izanami
3
4
8
1.75
L
Izanami
Grim29
Izanami
6
6
2
1.17
L
1
4
7
1.13
W
Tsukuyomi
ImJustThatLucky
Tsukuyomi
15
4
6
4.5
L
King Arthur
TheShube
King Arthur
2
8
2
0.38
W
Cthulhu
Zero4Senpai
Cthulhu
2
3
9
2.17
L
Baron Samedi
akf0602
Baron Samedi
3
6
4
0.83
W
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,720
Damage
76,819
101,262
Taken
78,176
53,625
Mitigated
40,760
39,687
Healing
28,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FaTaL45
Thanatos
12,452
5,628
0
8,730
18,299
5,778
692
6,564
11,310
0
70,659
W
Nu Wa
Gedo55
Nu Wa
23,368
8,365
1,027
1,985
6,965
1,616
1,465
1,036
5,904
73,380
0
W
Izanami
13,282
9,639
0
2,744
12,998
4,128
1,809
3,602
9,396
0
74,565
L
Izanami
Grim29
Izanami
16,428
12,114
0
6,904
19,993
6,699
1,461
5,502
14,298
0
86,021
L
5,252
1,480
761
4,583
19,236
14,184
361
6,408
12,598
26,588
0
W
Tsukuyomi
ImJustThatLucky
Tsukuyomi
17,998
5,268
0
5,605
15,729
6,101
1,653
5,425
10,161
0
79,260
L
King Arthur
TheShube
King Arthur
11,371
952
0
10,401
28,765
21,792
90
8,279
19,727
0
56,154
W
Cthulhu
Zero4Senpai
Cthulhu
9,409
496
465
9,766
24,090
12,937
581
7,609
16,461
30,185
0
L
Baron Samedi
akf0602
Baron Samedi
14,217
599
3,181
5,127
14,969
5,172
120
4,667
10,012
62,056
0
W
Hercules
12,762
7,388
0
6,560
18,394
15,978
2,044
1,797
16,068
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
55,328
481
Minions Killed
471
0
Camps Cleared
0
1,663,903
Distance Traveled
1,830,691
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,350
493
117
6
0
360,823
1
W
Nu Wa
12,605
600
117
6
0
392,882
1
W
Izanami
10,827
516
133
6
0
344,703
0
L
Izanami
9,934
473
135
6
0
310,722
2
L
Fafnir
8,621
411
40
2
0
328,138
1
W
Tsukuyomi
12,376
589
117
6
0
381,119
2
L
King Arthur
9,551
455
92
4
0
315,296
1
W
Cthulhu
9,886
471
38
2
0
356,866
0
L
Baron Samedi
9,168
437
97
5
0
348,924
6
W
Hercules
9,634
459
66
3
0
355,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role