Player Matchup

Odin
Odin
BigLocDog88
Odin
Level 158
God Stats
12W - 4L
1,500 SR
Queue Stats
589W - 585L
1,656 Elo+
Party 3
Thor
Thor
Exon Ruby
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,678 Elo+
Party 3
Rama
Rama
Jonnyghost18
Rama
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 45L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
OgreMidron
Ah Puch
Level 136
God Stats
10W - 5L
1,500 SR
Queue Stats
302W - 283L
1,492 Elo+
Party 3
Chernobog
Chernobog
OverlordT10
Chernobog
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 80L
1,375 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,515 Elo+

VS

Team Averages
Level 52
1,500 SR
1,413 Elo+
Fenrir
Fenrir
Cellurboi
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,816 Elo+
Solo
Ganesha
Ganesha
EgenDBLue
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,430 Elo+
Solo
King Arthur
King Arthur
FluffyGros
King Arthur
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,272 Elo+
Party 2
Susano
Susano
Jaykeau
Susano
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,272 Elo+
Party 2
Skadi
Skadi
PL0Ki
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 19
11,430
816
5,965
15,585
18,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
14
1 / 3 / 12
9,495
678
2,070
6,208
3,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 4 / 13
11,644
832
13,512
13,922
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
OgreMidron
Ah Puch
20
7 / 2 / 16
12,065
862
31,900
9,522
3,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chernobog
OverlordT10
Chernobog
18
7 / 5 / 13
11,069
791
11,863
12,317
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cellurboi
Fenrir
16
4 / 6 / 5
9,216
658
3,602
11,668
8,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
EgenDBLue
Ganesha
15
0 / 7 / 15
9,332
667
6,807
18,626
21,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
FluffyGros
King Arthur
15
1 / 6 / 11
8,952
639
9,289
15,250
12,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
Jaykeau
Susano
16
9 / 7 / 5
9,894
707
11,017
12,496
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
PL0Ki
Skadi
18
4 / 3 / 10
10,115
723
14,646
11,383
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
29
Kills
18
18
Deaths
29
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
L
Fenrir
Cellurboi
Fenrir
4
6
5
1.08
L
Ganesha
EgenDBLue
Ganesha
0
7
15
1.07
W
Thor
1
3
12
2.33
L
King Arthur
FluffyGros
King Arthur
1
6
11
1.08
L
Susano
Jaykeau
Susano
9
7
5
1.64
W
9
4
13
3.88
W
Ah Puch
OgreMidron
Ah Puch
7
2
16
7.5
W
Chernobog
OverlordT10
Chernobog
7
5
13
2.7
L
Skadi
PL0Ki
Skadi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,310
Damage
45,361
57,554
Taken
69,423
40,234
Mitigated
54,380
20,831
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,965
409
2,718
3,220
15,585
18,659
268
2,045
13,540
0
9,504
L
Fenrir
Cellurboi
Fenrir
3,602
236
1,180
648
11,668
8,126
0
4,465
7,203
0
6,178
L
Ganesha
EgenDBLue
Ganesha
6,807
1,203
1,503
1,364
18,626
21,695
0
8,202
10,424
17,171
0
W
Thor
2,070
440
1,866
470
6,208
3,130
516
603
5,605
0
5,962
L
King Arthur
FluffyGros
King Arthur
9,289
986
950
1,350
15,250
12,428
0
7,133
8,117
328
17,743
L
Susano
Jaykeau
Susano
11,017
2,780
2,495
1,449
12,496
6,311
0
5,799
6,697
0
16,849
W
13,512
10,335
0
3,532
13,922
6,755
2,101
1,999
11,923
0
31,730
W
Ah Puch
OgreMidron
Ah Puch
31,900
1,463
91
3,111
9,522
3,897
617
596
8,926
52,121
0
W
Chernobog
OverlordT10
Chernobog
11,863
7,986
1,405
4,418
12,317
7,793
1,689
1,892
10,425
0
32,785
L
Skadi
PL0Ki
Skadi
14,646
6,813
1,666
2,897
11,383
5,820
0
6,301
5,082
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
47,509
144
Minions Killed
120
0
Camps Cleared
0
1,194,137
Distance Traveled
1,211,700
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,430
816
8
1
0
233,225
1
L
Fenrir
9,216
658
15
1
0
251,917
3
L
Ganesha
9,332
667
2
0
0
231,688
0
W
Thor
9,495
678
10
1
0
227,219
3
L
King Arthur
8,952
639
22
2
0
255,054
0
L
Susano
9,894
707
13
1
0
250,549
2
W
Rama
11,644
832
37
3
0
219,930
0
W
Ah Puch
12,065
862
57
4
0
288,001
1
W
Chernobog
11,069
791
32
2
0
225,762
1
L
Skadi
10,115
723
68
5
0
222,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role