Player Matchup

Scylla
Scylla
King17jr
Scylla
Level 87
God Stats
11W - 5L
1,500 SR
Queue Stats
40W - 26L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OldManWeiser
Cthulhu
Level 59
God Stats
13W - 8L
1,500 SR
Queue Stats
206W - 225L
1,346 Elo+
Solo
Medusa
Medusa
SmellyEwok
Medusa
Level 37
God Stats
24W - 13L
1,307 SR
Queue Stats
36W - 24L
1,276 Elo+
Party 1
Team Averages
Level 61
1,436 SR
1,374 Elo+

VS

Team Averages
Level 25
1,572 SR
1,201 Elo+
Mercury
Mercury
D3au7h_
Mercury
Level 53
God Stats
9W - 6L
1,715 SR
Queue Stats
49W - 83L
1,481 Elo+
Solo
Thor
Thor
brys1
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,145 Elo+
Solo
Skadi
Skadi
razzledazzl7118
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 106L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
King17jr
Scylla
13
5 / 0 / 11
9,981
768
8,439
6,320
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OldManWeiser
Cthulhu
13
3 / 3 / 17
10,449
804
7,758
15,940
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SmellyEwok
Medusa
15
16 / 1 / 6
11,558
889
10,920
6,071
2,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D3au7h_
Mercury
12
3 / 4 / 1
9,116
701
4,454
9,024
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
brys1
Thor
11
1 / 10 / 1
7,844
603
2,134
11,691
4,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 10 / 1
7,462
574
4,055
11,641
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
24
Kills
4
4
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
D3au7h_
Mercury
3
4
1
0.88
W
Scylla
King17jr
Scylla
5
0
11
10.5
W
Cthulhu
OldManWeiser
Cthulhu
3
3
17
3.83
W
Medusa
SmellyEwok
Medusa
16
1
6
19
L
Thor
brys1
Thor
1
10
1
0.15
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
10,643
28,331
Taken
32,356
17,038
Mitigated
12,284
9,637
Healing
192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
D3au7h_
Mercury
4,454
2,584
0
0
9,024
4,256
0
5,243
3,781
2,145
29,939
W
Scylla
King17jr
Scylla
8,439
409
270
2,809
6,320
3,020
294
188
6,132
40,162
0
W
Cthulhu
OldManWeiser
Cthulhu
7,758
619
622
2,993
15,940
11,408
493
482
15,458
40,008
0
W
Medusa
SmellyEwok
Medusa
10,920
4,762
576
2,367
6,071
2,610
1,692
24
6,047
0
36,677
L
Thor
brys1
Thor
2,134
538
0
162
11,691
4,107
0
6,606
5,085
0
10,748
L
4,055
2,117
0
30
11,641
3,921
0
4,370
7,271
0
22,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
24,422
147
Minions Killed
110
0
Camps Cleared
0
672,186
Distance Traveled
623,531
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,116
701
46
4
0
255,995
0
W
Scylla
9,981
768
42
3
0
224,371
4
W
Cthulhu
10,449
804
56
4
0
236,062
3
W
Medusa
11,558
889
49
4
0
211,753
1
L
Thor
7,844
603
16
1
0
184,140
2
L
Skadi
7,462
574
48
4
0
183,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role