Player Matchup

Athena
Athena
AdrianPro205
Athena
Level 138
God Stats
2W - 2L
1,695 SR
Queue Stats
64W - 48L
1,404 Elo+
Party 2
Hercules
Hercules
Dereck0905
Hercules
Level 157
God Stats
25W - 20L
1,715 SR
Queue Stats
529W - 481L
1,569 Elo+
Party 1
Izanami
Izanami
IGOTTWEAKS
Izanami
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 2
Set
Set
Marcus9852
Set
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 197L
1,478 Elo+
Party 1
Raijin
Raijin
PookieBearBear
Raijin
Level 78
God Stats
4W - 1L
1,372 SR
Queue Stats
61W - 48L
1,468 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,414 Elo+

VS

Team Averages
Level 99
1,461 SR
1,578 Elo+
Nemesis
Nemesis
BananaSlipslide
Nemesis
Level 109
God Stats
12W - 7L
1,500 SR
Queue Stats
131W - 109L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Eatt
Nu Wa
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 135L
1,677 Elo+
Party 3
King Arthur
King Arthur
Volkaron
King Arthur
Level 143
God Stats
4W - 2L
1,305 SR
Queue Stats
144W - 140L
1,539 Elo+
Solo
Cthulhu
Cthulhu
napk11n
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,677 Elo+
Party 3
Skadi
Skadi
visciouswolf61
Skadi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 0 / 17
10,384
547
9,057
19,395
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Dereck0905
Hercules
15
5 / 1 / 6
10,185
536
10,999
21,965
18,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IGOTTWEAKS
Izanami
18
4 / 2 / 12
11,256
592
12,996
14,339
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 4 / 1
10,395
547
6,695
14,154
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 2 / 6
12,070
635
13,841
13,810
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
9,805
516
11,109
13,954
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Eatt
Nu Wa
15
4 / 8 / 2
9,701
511
13,924
12,596
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Volkaron
King Arthur
16
1 / 5 / 3
9,724
512
11,040
17,301
10,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
napk11n
Cthulhu
12
1 / 6 / 2
8,154
429
7,120
17,355
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 1
8,591
452
6,737
11,484
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
28
Kills
9
9
Deaths
28
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
3
0
17
11.5
L
2
3
6
1.67
W
Hercules
Dereck0905
Hercules
5
1
6
8
L
Nu Wa
Eatt
Nu Wa
4
8
2
0.63
W
Izanami
IGOTTWEAKS
Izanami
4
2
12
5
W
6
4
1
1.63
W
10
2
6
6.5
L
King Arthur
Volkaron
King Arthur
1
5
3
0.5
L
Cthulhu
napk11n
Cthulhu
1
6
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,588
Damage
49,930
83,663
Taken
72,690
53,892
Mitigated
38,174
32,813
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,057
2,716
0
5,401
19,395
17,257
0
4,590
14,469
32,979
0
L
11,109
4,048
0
2,929
13,954
8,160
0
4,026
9,799
6,668
53,725
W
Hercules
Dereck0905
Hercules
10,999
4,646
0
11,370
21,965
18,237
394
4,016
17,683
166
52,266
L
Nu Wa
Eatt
Nu Wa
13,924
2,310
0
1,527
12,596
4,071
0
7,033
5,169
57,669
0
W
Izanami
IGOTTWEAKS
Izanami
12,996
10,260
0
7,605
14,339
6,004
2,024
4,414
9,725
0
87,193
W
6,695
2,546
0
5,112
14,154
6,259
0
3,031
10,953
0
81,452
W
13,841
913
0
3,325
13,810
6,135
0
4,390
8,974
89,627
0
L
King Arthur
Volkaron
King Arthur
11,040
982
0
3,803
17,301
10,793
107
5,003
12,242
0
67,288
L
Cthulhu
napk11n
Cthulhu
7,120
330
334
1,619
17,355
11,867
0
3,039
14,237
28,469
0
L
6,737
2,945
0
2,158
11,484
3,283
0
3,256
8,192
0
58,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
45,975
569
Minions Killed
463
0
Camps Cleared
0
1,907,857
Distance Traveled
1,829,934
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,384
547
35
2
0
439,220
12
L
Nemesis
9,805
516
92
5
0
430,687
5
W
Hercules
10,185
536
111
6
0
403,681
3
L
Nu Wa
9,701
511
95
5
0
339,426
6
W
Izanami
11,256
592
144
8
0
341,367
1
W
Set
10,395
547
124
7
0
385,898
0
W
Raijin
12,070
635
155
8
0
337,691
4
L
King Arthur
9,724
512
125
7
0
352,703
0
L
Cthulhu
8,154
429
37
2
0
383,522
5
L
Skadi
8,591
452
114
6
0
323,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role