Player Matchup

Nemesis
Nemesis
MattHatR
Nemesis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 22L
1,402 Elo+
Solo
Bellona
Bellona
MiniAshen
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
PoppaShmoop
Danzaburou
Level 27
God Stats
15W - 25L
1,502 SR
Queue Stats
35W - 51L
1,527 Elo+
Solo
Eset
Eset
TasteYouCanC
Eset
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ares
Ares
axhleys
Ares
Level 16
God Stats
6W - 8L
1,434 SR
Queue Stats
55W - 53L
1,513 Elo+
Party 1
Team Averages
Level 23
1,487 SR
1,491 Elo+

VS

Team Averages
Level 20
1,549 SR
1,572 Elo+
Nemesis
Nemesis
DatRaptor55
Nemesis
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 8L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
ElCantinero
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
He Bo
He Bo
JimJonJackJimm
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,715 Elo+
Solo
Apollo
Apollo
K0r0ni
Apollo
Level 22
God Stats
2W - 2L
1,738 SR
Queue Stats
24W - 25L
1,541 Elo+
Solo
Ymir
Ymir
ThcGideon69
Ymir
Level 33
God Stats
3W - 7L
1,291 SR
Queue Stats
132W - 193L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MattHatR
Nemesis
8
3 / 1 / 1
5,336
667
1,623
3,490
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
MiniAshen
Bellona
10
1 / 0 / 1
5,531
691
1,442
2,282
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Danzaburou
PoppaShmoop
Danzaburou
7
3 / 3 / 3
4,716
590
4,010
4,002
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 2
5,297
662
1,987
3,981
1,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
axhleys
Ares
7
2 / 0 / 4
4,894
612
3,117
3,873
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatRaptor55
Nemesis
7
1 / 2 / 2
4,470
559
1,367
4,898
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ElCantinero
Guan Yu
1
0 / 0 / 0
3,057
382
0
0
0
8
2 / 2 / 2
4,788
599
2,162
2,520
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
K0r0ni
Apollo
6
2 / 4 / 1
4,166
521
1,858
6,974
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 3 / 3
4,368
546
1,751
5,649
2,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
6
6
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DatRaptor55
Nemesis
1
2
2
1
L
Guan Yu
ElCantinero
Guan Yu
0
0
0
0
L
2
2
2
1.5
L
Apollo
K0r0ni
Apollo
2
4
1
0.63
W
Nemesis
MattHatR
Nemesis
3
1
1
3.5
W
Bellona
MiniAshen
Bellona
1
0
1
1.5
W
Danzaburou
PoppaShmoop
Danzaburou
3
3
3
1.5
W
2
2
2
1.5
L
1
3
3
0.83
W
Ares
axhleys
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
7,138
17,628
Taken
20,041
8,202
Mitigated
5,840
3,983
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DatRaptor55
Nemesis
1,367
761
0
1,744
4,898
1,260
0
877
4,021
0
16,294
L
Guan Yu
ElCantinero
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
2,162
247
0
239
2,520
567
0
782
1,738
17,314
0
L
Apollo
K0r0ni
Apollo
1,858
1,227
0
2,419
6,974
1,665
264
2,021
4,953
0
13,211
W
Nemesis
MattHatR
Nemesis
1,623
662
0
368
3,490
2,108
0
373
3,103
5,345
19,882
W
Bellona
MiniAshen
Bellona
1,442
255
0
303
2,282
2,219
895
32
2,250
3,404
25,952
W
Danzaburou
PoppaShmoop
Danzaburou
4,010
1,278
0
1,172
4,002
1,134
0
1,524
2,412
0
13,496
W
1,987
210
0
1,016
3,981
1,018
340
1,364
2,559
21,931
0
L
1,751
280
198
1,838
5,649
2,348
175
1,793
3,856
13,895
0
W
Ares
axhleys
Ares
3,117
124
0
1,124
3,873
1,723
0
470
3,391
8,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
20,849
214
Minions Killed
134
0
Camps Cleared
0
831,500
Distance Traveled
610,864
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,470
559
39
5
0
164,933
0
L
Guan Yu
3,057
382
0
0
0
0
0
L
He Bo
4,788
599
40
5
0
155,334
3
L
Apollo
4,166
521
34
4
0
139,370
1
W
Nemesis
5,336
667
55
7
0
161,325
0
W
Bellona
5,531
691
71
9
0
170,447
1
W
Danzaburou
4,716
590
25
3
0
140,782
2
W
Eset
5,297
662
52
7
0
170,482
0
L
Ymir
4,368
546
21
3
0
151,227
0
W
Ares
4,894
612
11
1
0
188,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role