Player Matchup

Achilles
Achilles
Fruloopz
Achilles
Level 145
God Stats
7W - 10L
1,500 SR
Queue Stats
670W - 671L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
LaughingDuckling
Kuzenbo
Level 126
God Stats
8W - 9L
1,191 SR
Queue Stats
330W - 353L
1,274 Elo+
Party 2
Awilix
Awilix
SKlWl
Awilix
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 234L
1,337 Elo+
Solo
Raijin
Raijin
ceemey
Raijin
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 229L
1,449 Elo+
Party 1
Ullr
Ullr
grandmasknees
Ullr
Level 103
God Stats
4W - 6L
1,500 SR
Queue Stats
301W - 270L
1,509 Elo+
Party 1
Team Averages
Level 118
1,438 SR
1,414 Elo+

VS

Team Averages
Level 124
1,437 SR
1,474 Elo+
Merlin
Merlin
Conjirus
Merlin
Level 117
God Stats
4W - 2L
1,184 SR
Queue Stats
19W - 17L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Methamoth
Hou Yi
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,666 Elo+
Party 3
Artio
Artio
RutherfordbHaye5
Artio
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 166L
1,617 Elo+
Party 3
Osiris
Osiris
Vicksnick
Osiris
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
362W - 366L
1,072 Elo+
Solo
Arachne
Arachne
free
Arachne
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fruloopz
Achilles
12
2 / 3 / 0
6,538
503
6,217
11,830
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 4
5,960
458
4,528
11,631
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
SKlWl
Awilix
11
5 / 5 / 2
7,083
545
7,756
9,412
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ceemey
Raijin
13
3 / 3 / 0
7,927
610
1,878
6,971
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 3
6,531
502
5,124
9,431
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conjirus
Merlin
15
3 / 1 / 3
8,784
676
5,924
4,506
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Methamoth
Hou Yi
12
4 / 2 / 3
7,341
565
5,145
8,489
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 11
7,009
539
4,844
12,636
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Vicksnick
Osiris
14
3 / 3 / 3
7,973
613
11,060
10,833
11,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
free
Arachne
13
9 / 2 / 2
8,434
649
5,690
8,141
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
19
19
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Conjirus
Merlin
3
1
3
4.5
L
Achilles
Fruloopz
Achilles
2
3
0
0.67
L
0
5
4
0.4
W
Hou Yi
Methamoth
Hou Yi
4
2
3
2.75
W
0
2
11
2.75
L
Awilix
SKlWl
Awilix
5
5
2
1.2
W
Osiris
Vicksnick
Osiris
3
3
3
1.5
L
Raijin
ceemey
Raijin
3
3
0
1
W
Arachne
free
Arachne
9
2
2
5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
32,663
49,275
Taken
44,605
24,652
Mitigated
27,298
9,202
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Conjirus
Merlin
5,924
220
0
1,533
4,506
1,369
582
517
3,907
57,865
0
L
Achilles
Fruloopz
Achilles
6,217
1,559
0
4,151
11,830
7,576
0
2,117
9,713
0
33,366
L
4,528
1,820
0
1,309
11,631
9,251
52
2,754
8,829
17,473
0
W
Hou Yi
Methamoth
Hou Yi
5,145
2,015
0
3,464
8,489
2,257
108
1,554
6,931
0
41,464
W
4,844
777
1,204
5,423
12,636
6,559
136
3,499
9,083
13,648
0
L
Awilix
SKlWl
Awilix
7,756
3,402
0
1,502
9,412
2,892
0
3,048
6,262
0
29,163
W
Osiris
Vicksnick
Osiris
11,060
3,885
0
3,904
10,833
11,161
0
369
10,464
10,635
38,602
L
Raijin
ceemey
Raijin
1,878
118
0
980
6,971
2,036
384
2,671
4,044
50,798
0
W
Arachne
free
Arachne
5,690
3,038
0
2,719
8,141
5,952
47
310
7,814
5,997
31,717
L
5,124
1,849
0
1,260
9,431
2,897
30
2,293
7,094
0
45,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
39,541
343
Minions Killed
393
0
Camps Cleared
0
1,211,886
Distance Traveled
1,298,780
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,784
676
132
10
0
262,719
2
L
Achilles
6,538
503
65
5
0
243,917
0
L
Kuzenbo
5,960
458
17
1
0
243,814
5
W
Hou Yi
7,341
565
74
6
0
224,694
2
W
Artio
7,009
539
18
1
0
252,208
0
L
Awilix
7,083
545
60
5
0
261,676
2
W
Osiris
7,973
613
96
7
0
271,155
6
L
Raijin
7,927
610
114
9
0
248,527
5
W
Arachne
8,434
649
73
6
0
288,004
1
L
Ullr
6,531
502
87
7
0
213,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role