Player Matchup

Hou Yi
Hou Yi
DippyTheGreat
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,602 Elo+
Solo
Jormungandr
Jormungandr
HothTheRaven
Jormungandr
Level 26
God Stats
0W - 7L
1,292 SR
Queue Stats
20W - 24L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
MhmmmmAwkwardd
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Osiris
Osiris
Seanzyx
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 92L
1,664 Elo+
Solo
Janus
Janus
ZanyHyena
Janus
Level 28
God Stats
27W - 34L
1,375 SR
Queue Stats
103W - 122L
1,514 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,596 Elo+

VS

Team Averages
Level 28
1,520 SR
1,693 Elo+
Tyr
Tyr
EloFarmer
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,753 Elo+
Solo
Fafnir
Fafnir
Kedigori
Fafnir
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,631 Elo+
Party 1
Anubis
Anubis
Tomryu
Anubis
Level 29
God Stats
6W - 7L
1,599 SR
Queue Stats
8W - 9L
1,673 Elo+
Solo
Neith
Neith
VioletIcarus
Neith
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 185L
1,631 Elo+
Party 1
Kali
Kali
WreckemNasty
Kali
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 123L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,607
482
15,660
15,218
5,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HothTheRaven
Jormungandr
15
2 / 4 / 7
9,432
429
9,516
19,875
14,080
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
18
6 / 4 / 3
11,408
519
11,417
20,735
9,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Seanzyx
Osiris
18
5 / 6 / 1
12,026
547
15,344
21,416
21,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ZanyHyena
Janus
17
0 / 7 / 5
11,090
504
6,773
14,013
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
12,640
575
17,073
26,746
25,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Kedigori
Fafnir
15
2 / 3 / 9
10,585
481
6,841
15,088
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Tomryu
Anubis
20
8 / 3 / 5
13,786
627
22,402
16,377
9,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 3
12,849
584
12,836
13,797
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 5 / 9
10,864
494
5,266
15,042
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
24
24
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
4
4
9
2.13
L
Jormungandr
HothTheRaven
Jormungandr
2
4
7
1.38
W
Fafnir
Kedigori
Fafnir
2
3
9
2.17
L
Ao Kuang
6
4
3
1.88
L
Osiris
Seanzyx
Osiris
5
6
1
0.92
W
Anubis
Tomryu
Anubis
8
3
5
3.5
W
9
3
3
3.5
W
1
5
9
1.1
L
Janus
ZanyHyena
Janus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
64,418
91,257
Taken
87,050
55,558
Mitigated
67,084
23,559
Healing
34,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,660
9,805
0
7,291
15,218
5,231
820
5,689
9,529
0
78,643
W
17,073
2,415
0
11,051
26,746
25,872
339
6,934
19,804
0
88,004
L
Jormungandr
HothTheRaven
Jormungandr
9,516
1,741
342
2,826
19,875
14,080
154
7,047
12,828
38,496
0
W
Fafnir
Kedigori
Fafnir
6,841
1,725
873
3,060
15,088
16,249
176
5,587
9,435
21,796
0
L
Ao Kuang
11,417
2,912
0
8,251
20,735
9,902
0
5,428
15,307
78,973
0
L
Osiris
Seanzyx
Osiris
15,344
6,663
0
3,880
21,416
21,946
0
4,528
16,888
8,299
65,652
W
Anubis
Tomryu
Anubis
22,402
958
0
9,817
16,377
9,369
1,260
7,762
8,393
102,367
0
W
12,836
6,853
0
6,525
13,797
5,708
3,049
3,181
10,608
0
107,484
W
5,266
2,727
0
3,236
15,042
9,886
0
5,667
9,322
10,023
61,751
L
Janus
ZanyHyena
Janus
6,773
134
0
969
14,013
4,399
808
7,349
6,664
83,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
60,724
616
Minions Killed
633
0
Camps Cleared
0
2,049,184
Distance Traveled
2,081,503
38
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,607
482
126
6
0
396,213
3
W
Tyr
12,640
575
147
7
0
488,936
1
L
Jormungandr
9,432
429
61
3
0
411,989
22
W
Fafnir
10,585
481
17
1
0
411,293
5
L
Ao Kuang
11,408
519
120
5
0
433,751
0
L
Osiris
12,026
547
137
6
0
412,464
1
W
Anubis
13,786
627
188
9
0
383,238
6
W
Neith
12,849
584
164
7
0
395,799
7
W
Kali
10,864
494
117
5
0
402,237
1
L
Janus
11,090
504
172
8
0
394,767
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role