Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Kabov
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Khepri
Khepri
ashirama99sw
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 64L
1,500 Elo+
Party 2
Hel
Hel
duomacey
Hel
Level 21
God Stats
7W - 1L
1,500 SR
Queue Stats
223W - 151L
1,302 Elo+
Solo
Anhur
Anhur
llama145
Anhur
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 200L
1,500 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,460 Elo+

VS

Team Averages
Level 51
1,500 SR
1,585 Elo+
Ra
Ra
DarkAngel6711
Ra
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
561W - 559L
1,830 Elo+
Solo
He Bo
He Bo
Jonnyghost18
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,449 Elo+
Party 1
Chiron
Chiron
OverlordT10
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,449 Elo+
Party 1
Bakasura
Bakasura
notColdBlooded
Bakasura
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 289L
1,695 Elo+
Solo
Achilles
Achilles
tinyterrorHI
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
12 / 2 / 18
10,615
1,062
17,988
10,524
5,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Kabov
Artemis
14
1 / 3 / 21
8,695
870
12,981
9,602
4,613
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
16
4 / 2 / 19
9,506
951
6,645
17,827
15,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 16
10,097
1,010
10,389
9,398
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
llama145
Anhur
15
7 / 3 / 11
9,456
946
9,251
15,831
6,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,098
810
8,150
11,035
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 11 / 3
6,842
684
9,649
12,227
3,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
18
4 / 4 / 4
9,856
986
15,404
13,452
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
4 / 7 / 0
7,763
776
5,523
13,175
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
tinyterrorHI
Achilles
9
0 / 7 / 2
6,254
625
416
10,036
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
33
Kills
10
11
Deaths
33
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
2
18
10.5
L
1
4
4
0.75
L
1
11
3
0.23
W
Artemis
Kabov
Artemis
1
3
21
3.83
L
Chiron
4
4
4
1.5
W
Khepri
4
2
19
6.75
W
9
1
16
17
W
Anhur
llama145
Anhur
7
3
11
4.17
L
Bakasura
4
7
0
0.57
L
Achilles
tinyterrorHI
Achilles
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,254
Damage
39,142
63,182
Taken
59,925
37,817
Mitigated
24,043
35,286
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,988
6,641
1,136
1,246
10,524
5,495
864
4,780
5,577
31,792
0
L
8,150
0
3,791
4,197
11,035
3,748
0
6,416
4,619
28,602
0
L
9,649
137
0
151
12,227
3,435
0
7,715
4,512
13,394
0
W
Artemis
Kabov
Artemis
12,981
5,622
1,605
851
9,602
4,613
2,810
2,357
7,009
0
27,911
L
Chiron
15,404
2,815
2,092
5,205
13,452
6,004
0
7,696
5,755
0
38,077
W
Khepri
6,645
790
1,242
1,459
17,827
15,680
14
2,276
11,715
15,787
0
W
10,389
841
19,785
6,442
9,398
5,378
698
3,448
5,744
18,437
0
W
Anhur
llama145
Anhur
9,251
3,935
520
1,000
15,831
6,651
1,527
4,326
10,969
0
24,668
L
Bakasura
5,523
3,477
147
1,613
13,175
6,425
0
6,470
6,705
0
5,815
L
Achilles
tinyterrorHI
Achilles
416
416
0
0
10,036
4,431
0
6,724
3,312
0
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
38,813
116
Minions Killed
111
0
Camps Cleared
0
1,017,789
Distance Traveled
871,074
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,615
1,062
21
2
0
222,819
0
L
Ra
8,098
810
44
4
0
195,717
1
L
He Bo
6,842
684
10
1
0
140,951
0
W
Artemis
8,695
870
31
3
0
187,550
2
L
Chiron
9,856
986
47
5
0
183,592
1
W
Khepri
9,506
951
20
2
0
177,686
1
W
Hel
10,097
1,010
19
2
0
231,662
6
W
Anhur
9,456
946
25
3
0
198,072
0
L
Bakasura
7,763
776
6
1
0
173,644
0
L
Achilles
6,254
625
4
0
0
177,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role