Player Matchup

Chang'e
Chang'e
AddAllah
Chang'e
Level 96
God Stats
8W - 4L
1,500 SR
Queue Stats
74W - 39L
1,500 Elo+
Party 2
Neith
Neith
BradyGanks
Neith
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
172W - 57L
1,500 Elo+
Party 2
Geb
Geb
BraedonSpanks
Geb
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 52L
1,500 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 44
1,624 SR
1,751 Elo+
Raijin
Raijin
NuttyCrustMan
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,876 Elo+
Party 1
Danzaburou
Danzaburou
SolarMonolith
Danzaburou
Level 62
God Stats
20W - 11L
1,871 SR
Queue Stats
66W - 66L
1,876 Elo+
Party 1
Cthulhu
Cthulhu
haziqlikepisang
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AddAllah
Chang'e
17
20 / 1 / 10
13,216
881
15,531
11,352
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
7 / 1 / 15
11,532
769
12,940
10,213
3,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 21
11,865
791
8,524
13,613
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
8,292
553
4,621
12,866
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SolarMonolith
Danzaburou
12
2 / 9 / 1
9,213
614
8,217
16,048
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 0
8,559
571
4,539
13,642
12,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
30
Kills
3
3
Deaths
30
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AddAllah
Chang'e
20
1
10
25
W
Neith
7
1
15
14.5
W
3
1
21
13.5
L
0
12
1
0.04
L
Danzaburou
SolarMonolith
Danzaburou
2
9
1
0.28
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
17,377
35,178
Taken
42,556
22,478
Mitigated
21,967
19,133
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AddAllah
Chang'e
15,531
402
6,025
8,429
11,352
4,739
1,438
2,523
8,721
49,158
0
W
Neith
12,940
7,022
0
2,182
10,213
3,961
880
3,120
6,776
0
62,538
W
8,524
749
0
2,497
13,613
13,778
0
2,845
10,439
30,023
0
L
4,621
140
0
424
12,866
4,155
0
6,387
6,245
32,961
0
L
Danzaburou
SolarMonolith
Danzaburou
8,217
2,671
0
2,336
16,048
5,219
0
9,023
6,729
0
35,322
L
4,539
267
0
492
13,642
12,593
0
7,911
5,459
16,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
26,064
186
Minions Killed
126
0
Camps Cleared
0
787,266
Distance Traveled
596,793
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,216
881
76
5
0
289,357
3
W
Neith
11,532
769
92
6
0
250,918
3
W
Geb
11,865
791
18
1
0
246,991
0
L
Raijin
8,292
553
63
4
0
199,640
0
L
Danzaburou
9,213
614
39
3
0
201,654
2
L
Cthulhu
8,559
571
24
2
0
195,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role