Player Matchup

Da Ji
Da Ji
BlackKreznov
Da Ji
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 49L
1,453 Elo+
Solo
Tyr
Tyr
Chaubow
Tyr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 54L
1,500 Elo+
Solo
Merlin
Merlin
Its Dr Cactus
Merlin
Level 117
God Stats
8W - 1L
1,500 SR
Queue Stats
235W - 202L
1,741 Elo+
Party 1
Izanami
Izanami
KING EL0C
Izanami
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 65L
1,579 Elo+
Party 1
Zeus
Zeus
SALTY ST3vE
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 213L
1,579 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,571 Elo+

VS

Team Averages
Level 103
1,500 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
DEATH-X-Dealer-X
Tsukuyomi
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
606W - 594L
1,735 Elo+
Solo
Izanami
Izanami
FeralJuggernaut
Izanami
Level 141
God Stats
6W - 7L
1,500 SR
Queue Stats
325W - 355L
1,458 Elo+
Solo
He Bo
He Bo
tidavid666QC
He Bo
Level 103
God Stats
8W - 7L
1,500 SR
Queue Stats
441W - 444L
1,500 Elo+
Solo
Chronos
Chronos
trako
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
x3khaleesi
Zeus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 155L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
9,030
1,003
5,776
7,767
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
14
1 / 2 / 12
8,119
902
1,957
7,777
6,752
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 2 / 7
9,128
1,014
8,468
6,261
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
KING EL0C
Izanami
13
2 / 2 / 5
7,715
857
3,748
5,412
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 2 / 8
8,834
982
14,807
5,439
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
1 / 7 / 5
6,882
765
5,087
11,924
8,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 3 / 3
7,671
852
3,071
6,462
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 5
7,863
874
4,623
9,237
3,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
trako
Chronos
12
1 / 3 / 5
6,683
743
2,627
6,954
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 5
7,033
781
6,256
4,260
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
22
Kills
10
11
Deaths
22
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Tyr
1
2
12
3.5
L
Tsukuyomi
1
7
5
0.5
L
4
3
3
1.83
W
6
2
7
4.75
W
Izanami
KING EL0C
Izanami
2
2
5
2.25
W
5
2
8
4.5
L
3
7
5
0.79
L
Chronos
trako
Chronos
1
3
5
1.17
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
21,664
32,656
Taken
38,837
17,471
Mitigated
18,228
10,889
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,776
1,772
833
1,968
7,767
3,867
580
2,852
4,915
0
6,799
W
Tyr
1,957
0
1,496
1,237
7,777
6,752
622
2,675
5,102
0
4,227
L
Tsukuyomi
5,087
1,402
690
249
11,924
8,663
0
5,525
5,869
0
14,212
L
3,071
1,408
102
1,356
6,462
2,183
352
3,205
2,971
0
11,297
W
8,468
284
377
2,274
6,261
2,617
1,434
2,718
3,543
20,720
0
W
Izanami
KING EL0C
Izanami
3,748
2,296
0
981
5,412
2,124
2,460
2,910
2,502
0
14,808
W
14,807
698
500
1,223
5,439
2,111
902
2,351
3,088
28,527
0
L
4,623
390
0
1,052
9,237
3,149
0
4,009
4,912
11,476
0
L
Chronos
trako
Chronos
2,627
598
888
1,912
6,954
2,702
341
5,115
1,381
5,027
0
L
6,256
195
1,627
1,067
4,260
1,531
108
3,589
429
14,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
36,132
101
Minions Killed
82
0
Camps Cleared
0
855,221
Distance Traveled
692,632
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,030
1,003
3
0
0
176,037
1
W
Tyr
8,119
902
11
1
0
178,291
1
L
Tsukuyomi
6,882
765
17
2
0
135,241
0
L
Izanami
7,671
852
18
2
0
112,284
1
W
Merlin
9,128
1,014
31
3
0
159,444
3
W
Izanami
7,715
857
26
3
0
149,824
0
W
Zeus
8,834
982
30
3
0
191,625
0
L
He Bo
7,863
874
19
2
0
154,326
0
L
Chronos
6,683
743
9
1
0
153,815
0
L
Zeus
7,033
781
19
2
0
136,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role