Player Matchup

Nemesis
Nemesis
DuH FuRly GhoSt
Nemesis
Level 113
God Stats
14W - 7L
1,476 SR
Queue Stats
264W - 266L
1,648 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kadeon
Cu Chulainn
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 24L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
SU3-SU2-U1
Nu Wa
Level 69
God Stats
2W - 3L
1,543 SR
Queue Stats
655W - 710L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
gaveupawhileago
Sylvanus
Level 65
God Stats
2W - 2L
1,715 SR
Queue Stats
34W - 31L
1,296 Elo+
Party 3
Artemis
Artemis
kevinelevenm
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,296 Elo+
Party 3
Team Averages
Level 75
1,547 SR
1,458 Elo+

VS

Team Averages
Level 71
1,677 SR
1,773 Elo+
Anubis
Anubis
Neezy206
Anubis
Level 82
God Stats
216W - 151L
1,924 SR
Queue Stats
368W - 349L
1,957 Elo+
Party 2
Kali
Kali
SOUFEND BONY
Kali
Level 96
God Stats
80W - 56L
1,737 SR
Queue Stats
305W - 312L
1,794 Elo+
Party 2
Jormungandr
Jormungandr
XXXSnak3Eye2XXX
Jormungandr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
639W - 715L
1,957 Elo+
Party 2
Izanami
Izanami
dken4159
Izanami
Level 42
God Stats
30W - 17L
1,500 SR
Queue Stats
867W - 839L
1,248 Elo+
Solo
Ymir
Ymir
nG Clout
Ymir
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 2L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
13,027
620
12,821
19,591
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Kadeon
Cu Chulainn
18
8 / 1 / 14
12,677
604
22,579
23,573
25,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
19
4 / 3 / 15
12,878
613
16,176
7,702
2,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
3 / 1 / 18
11,371
541
10,071
20,942
21,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
kevinelevenm
Artemis
18
8 / 1 / 10
11,829
563
18,951
12,144
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Neezy206
Anubis
16
5 / 8 / 1
10,771
513
19,052
22,470
10,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 1
10,797
514
6,127
19,528
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
XXXSnak3Eye2XXX
Jormungandr
11
0 / 9 / 0
7,154
341
4,104
18,888
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
dken4159
Izanami
11
0 / 6 / 0
7,876
375
4,955
16,491
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
0 / 6 / 3
8,973
427
5,675
22,042
11,313
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
34
Kills
7
8
Deaths
34
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Cu Chulainn
Kadeon
Cu Chulainn
8
1
14
15
L
Anubis
Neezy206
Anubis
5
8
1
0.69
L
2
5
1
0.5
W
Nu Wa
4
3
15
3.83
L
Jormungandr
XXXSnak3Eye2XXX
Jormungandr
0
9
0
0
L
Izanami
dken4159
Izanami
0
6
0
0
W
Sylvanus
3
1
18
12
W
Artemis
kevinelevenm
Artemis
8
1
10
13
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,598
Damage
39,913
83,952
Taken
99,419
61,864
Mitigated
44,899
39,375
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,821
6,202
0
9,806
19,591
7,799
3,381
8,153
11,242
0
92,272
W
Cu Chulainn
Kadeon
Cu Chulainn
22,579
5,153
0
9,117
23,573
25,770
1,345
7,983
15,458
0
67,437
L
Anubis
Neezy206
Anubis
19,052
287
0
10,056
22,470
10,490
0
6,014
15,905
71,005
0
L
6,127
2,868
0
4,477
19,528
7,388
1,624
3,801
15,344
0
75,302
W
Nu Wa
16,176
1,930
0
1,818
7,702
2,584
2,691
4,789
2,697
89,084
0
L
Jormungandr
XXXSnak3Eye2XXX
Jormungandr
4,104
1,017
302
468
18,888
10,952
0
5,257
13,366
24,928
0
L
Izanami
dken4159
Izanami
4,955
2,561
0
3,703
16,491
4,756
0
4,642
11,570
0
43,420
W
Sylvanus
10,071
3,131
3,675
10,737
20,942
21,347
1,153
7,668
13,068
40,150
0
W
Artemis
kevinelevenm
Artemis
18,951
10,922
0
4,222
12,144
4,364
5,065
3,909
8,127
0
78,684
L
Ymir
5,675
845
147
5,843
22,042
11,313
300
5,158
16,145
31,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,782
Gold Earned
45,571
559
Minions Killed
415
0
Camps Cleared
0
1,971,020
Distance Traveled
1,675,767
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,027
620
134
6
0
456,622
0
W
Cu Chulainn
12,677
604
97
5
0
383,184
2
L
Anubis
10,771
513
101
5
0
304,587
6
L
Kali
10,797
514
124
6
0
372,003
8
W
Nu Wa
12,878
613
160
8
0
418,880
2
L
Jormungandr
7,154
341
34
2
0
319,284
2
L
Izanami
7,876
375
86
4
0
333,746
5
W
Sylvanus
11,371
541
51
2
0
347,888
2
W
Artemis
11,829
563
117
6
0
364,446
0
L
Ymir
8,973
427
70
3
0
346,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role