Player Matchup

Anhur
Anhur
Cravatta-Rovente
Anhur
Level 90
God Stats
5W - 10L
1,500 SR
Queue Stats
431W - 394L
1,500 Elo+
Solo
Ymir
Ymir
ExTaZya59
Ymir
Level 69
God Stats
6W - 10L
1,500 SR
Queue Stats
171W - 182L
1,500 Elo+
Solo
Thanatos
Thanatos
MaLcOmX16
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
521W - 573L
1,715 Elo+
Solo
King Arthur
King Arthur
Stampus1
King Arthur
Level 112
God Stats
20W - 13L
1,500 SR
Queue Stats
111W - 121L
1,355 Elo+
Solo
Eset
Eset
Yankss13
Eset
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,514 Elo+

VS

Team Averages
Level 99
1,461 SR
1,364 Elo+
Ne Zha
Ne Zha
FEARZ-_ProdZ
Ne Zha
Level 109
God Stats
1W - 2L
1,303 SR
Queue Stats
61W - 56L
1,200 Elo+
Solo
Nu Wa
Nu Wa
I0Trad
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,224 Elo+
Solo
Zhong Kui
Zhong Kui
Spartan117am
Zhong Kui
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 163L
1,395 Elo+
Solo
Yemoja
Yemoja
Texhunter93
Yemoja
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 89L
1,500 Elo+
Solo
Neith
Neith
monchete-jsales
Neith
Level 89
God Stats
130W - 79L
1,500 SR
Queue Stats
419W - 400L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,296
407
3,330
7,810
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 6 / 0
5,453
419
3,168
11,485
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MaLcOmX16
Thanatos
8
0 / 5 / 1
5,318
409
1,630
8,048
2,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Stampus1
King Arthur
12
4 / 4 / 0
7,024
540
7,356
11,298
7,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
14
5 / 2 / 0
8,683
668
7,083
7,380
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 0 / 4
8,240
634
5,277
8,958
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
I0Trad
Nu Wa
12
4 / 4 / 4
7,171
552
4,199
6,160
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Spartan117am
Zhong Kui
12
3 / 4 / 2
7,407
570
6,027
9,800
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
11
4 / 0 / 7
7,064
543
6,189
6,026
2,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 9
6,651
512
6,771
6,405
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
9
Kills
18
19
Deaths
9
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ymir
0
6
0
0
W
Ne Zha
5
0
4
7
W
Nu Wa
I0Trad
Nu Wa
4
4
4
1.5
L
Thanatos
MaLcOmX16
Thanatos
0
5
1
0.1
W
Zhong Kui
Spartan117am
Zhong Kui
3
4
2
1
L
King Arthur
Stampus1
King Arthur
4
4
0
1
W
Yemoja
4
0
7
7.5
L
Eset
5
2
0
2.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
28,463
46,021
Taken
37,349
19,986
Mitigated
17,345
12,905
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
1,462
0
2,812
7,810
2,084
0
3,602
4,136
0
24,070
L
Ymir
3,168
816
0
2,053
11,485
4,833
0
3,803
7,600
18,078
0
W
Ne Zha
5,277
1,842
0
4,823
8,958
2,844
0
1,423
7,489
0
53,833
W
Nu Wa
I0Trad
Nu Wa
4,199
183
0
450
6,160
1,706
164
4,343
1,457
34,692
0
L
Thanatos
MaLcOmX16
Thanatos
1,630
617
0
4,271
8,048
2,407
0
1,918
6,050
0
18,150
W
Zhong Kui
Spartan117am
Zhong Kui
6,027
603
0
3,844
9,800
8,905
0
0
9,800
40,751
0
L
King Arthur
Stampus1
King Arthur
7,356
1,434
0
1,740
11,298
7,906
0
5,590
5,686
0
38,436
W
Yemoja
6,189
1,104
913
2,225
6,026
2,078
264
1,464
4,546
23,463
0
L
Eset
7,083
877
0
2,029
7,380
2,756
0
1,042
6,134
57,377
0
W
6,771
3,621
0
1,446
6,405
1,812
493
2,561
3,806
0
30,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
36,533
325
Minions Killed
371
0
Camps Cleared
0
1,145,518
Distance Traveled
1,181,846
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,296
407
62
5
0
212,700
1
L
Ymir
5,453
419
18
1
0
240,858
5
W
Ne Zha
8,240
634
113
9
0
287,978
1
W
Nu Wa
7,171
552
76
6
0
238,695
1
L
Thanatos
5,318
409
37
3
0
220,373
0
W
Zhong Kui
7,407
570
85
7
0
207,967
8
L
King Arthur
7,024
540
75
6
0
226,074
1
W
Yemoja
7,064
543
43
3
0
234,133
0
L
Eset
8,683
668
133
10
0
245,513
8
W
Neith
6,651
512
54
4
0
213,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role