Player Matchup

Skadi
Skadi
Blaze749
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
HardLord68
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Ra
Ra
Jaketheshredder
Ra
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Cthulhu
Cthulhu
PaPaPacNyTNH
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Thor
Thor
六道小兵
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,458 Elo+

VS

Team Averages
Level 27
1,454 SR
1,368 Elo+
Erlang Shen
Erlang Shen
AnalAnnihilator
Erlang Shen
Level 18
God Stats
2W - 1L
1,485 SR
Queue Stats
7W - 10L
1,352 Elo+
Party 1
Neith
Neith
Arthuroooooo
Neith
Level 16
God Stats
3W - 1L
1,285 SR
Queue Stats
6W - 5L
1,285 Elo+
Solo
Merlin
Merlin
BobRoss
Merlin
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 1
Pele
Pele
ClayteaMeBoy
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,352 Elo+
Party 1
Ymir
Ymir
Imataloss
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blaze749
Skadi
6
2 / 4 / 0
4,540
454
2,761
4,818
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
7
0 / 2 / 0
4,244
424
2,332
5,442
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,673
467
2,070
5,131
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PaPaPacNyTNH
Cthulhu
6
0 / 2 / 2
4,172
417
2,292
4,110
1,259
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 3 / 0
4,123
412
1,072
5,910
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnalAnnihilator
Erlang Shen
10
1 / 0 / 1
5,763
576
3,253
6,016
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 6
5,869
587
3,343
5,548
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
BobRoss
Merlin
10
4 / 0 / 1
6,052
605
3,417
2,508
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 3
5,992
599
3,321
5,374
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
5 / 1 / 2
5,927
593
2,810
5,134
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AnalAnnihilator
Erlang Shen
1
0
1
1.5
W
2
1
6
5
L
Skadi
Blaze749
Skadi
2
4
0
0.5
W
Merlin
BobRoss
Merlin
4
0
1
4.5
W
3
0
3
4.5
L
Chaac
0
2
0
0
W
Ymir
5
1
2
6
L
0
5
0
0
L
Cthulhu
PaPaPacNyTNH
Cthulhu
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,527
Damage
16,144
25,411
Taken
24,580
10,424
Mitigated
10,170
5,033
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AnalAnnihilator
Erlang Shen
3,253
1,923
0
2,402
6,016
4,055
696
1,627
4,279
0
23,975
W
3,343
971
87
2,808
5,548
1,542
737
804
4,744
0
26,715
L
Skadi
Blaze749
Skadi
2,761
837
0
0
4,818
2,085
321
2,033
2,785
628
15,083
W
Merlin
BobRoss
Merlin
3,417
479
0
660
2,508
713
1,024
283
2,150
28,636
0
W
3,321
846
0
2,966
5,374
1,494
940
94
5,280
0
25,650
L
Chaac
2,332
1,253
0
2,451
5,442
4,178
41
994
4,356
0
10,404
W
Ymir
2,810
541
0
1,049
5,134
2,366
0
1,692
3,371
11,758
0
L
2,070
574
0
475
5,131
1,414
280
927
4,129
18,888
0
L
Cthulhu
PaPaPacNyTNH
Cthulhu
2,292
613
0
973
4,110
1,259
115
1,366
2,744
7,167
0
L
1,072
0
0
1,134
5,910
1,488
0
907
5,003
0
13,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,752
Gold Earned
29,603
128
Minions Killed
241
0
Camps Cleared
0
800,853
Distance Traveled
928,470
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,763
576
48
5
0
193,018
0
W
Neith
5,869
587
56
6
0
170,840
0
L
Skadi
4,540
454
21
2
0
140,904
1
W
Merlin
6,052
605
52
5
0
200,355
4
W
Pele
5,992
599
61
6
0
196,360
0
L
Chaac
4,244
424
24
2
0
143,525
1
W
Ymir
5,927
593
24
2
0
167,897
1
L
Ra
4,673
467
39
4
0
181,957
1
L
Cthulhu
4,172
417
14
1
0
161,307
2
L
Thor
4,123
412
30
3
0
173,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role