Player Matchup

Artemis
Artemis
Athit
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LEGEND DEE 7
Cthulhu
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 19L
1,679 Elo+
Solo
Chaac
Chaac
butcher0017
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,459 Elo+
Party 2
Da Ji
Da Ji
igtrigga
Da Ji
Level 16
God Stats
13W - 6L
1,600 SR
Queue Stats
88W - 65L
1,256 Elo+
Solo
Danzaburou
Danzaburou
ro15tone7
Danzaburou
Level 26
God Stats
28W - 19L
1,500 SR
Queue Stats
40W - 34L
1,459 Elo+
Party 2
Team Averages
Level 17
1,520 SR
1,471 Elo+

VS

Team Averages
Level 15
1,511 SR
1,461 Elo+
Medusa
Medusa
ClansR4qeerz
Medusa
Level 21
God Stats
4W - 9L
1,461 SR
Queue Stats
13W - 21L
1,408 Elo+
Solo
Merlin
Merlin
GreasyLatin
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
SuspectGT_5280
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Cthulhu
Cthulhu
imTHEnegativeONE
Cthulhu
Level 5
God Stats
10W - 6L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Aphrodite
Aphrodite
nasty NAWLINS
Aphrodite
Level 16
God Stats
15W - 12L
1,594 SR
Queue Stats
17W - 15L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Athit
Artemis
13
3 / 0 / 9
7,264
1,211
4,119
4,843
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LEGEND DEE 7
Cthulhu
14
7 / 0 / 10
7,988
1,331
6,311
3,685
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 10
7,149
1,192
5,215
3,875
1,531
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
igtrigga
Da Ji
13
5 / 0 / 9
7,544
1,257
8,092
4,654
1,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ro15tone7
Danzaburou
12
2 / 0 / 10
7,072
1,179
7,530
5,212
1,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

413

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
5,556
926
1,452
1,268
306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 7 / 0
5,811
969
3,540
9,115
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 3 / 0
6,220
1,037
1,547
6,679
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 9 / 0
5,967
995
3,973
15,501
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
nasty NAWLINS
Aphrodite
12
0 / 0 / 0
6,256
1,043
4,004
5,648
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
20
Kills
0
0
Deaths
20
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Athit
Artemis
3
0
9
7.5
L
Medusa
0
1
0
0
L
Merlin
0
7
0
0
W
Cthulhu
LEGEND DEE 7
Cthulhu
7
0
10
12
L
0
3
0
0
W
3
0
10
8
W
Da Ji
igtrigga
Da Ji
5
0
9
9.5
L
0
9
0
0
L
Aphrodite
nasty NAWLINS
Aphrodite
0
0
0
0
W
Danzaburou
ro15tone7
Danzaburou
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
14,516
22,269
Taken
38,211
8,350
Mitigated
19,228
3,524
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Athit
Artemis
4,119
2,213
0
1,271
4,843
1,619
0
2,782
1,907
0
14,894
L
Medusa
1,452
685
0
0
1,268
306
0
0
1,268
0
1,504
L
Merlin
3,540
512
195
118
9,115
2,860
0
1,537
7,578
7,405
0
W
Cthulhu
LEGEND DEE 7
Cthulhu
6,311
520
0
0
3,685
1,558
0
1,862
1,664
16,390
0
L
1,547
713
0
360
6,679
4,652
0
740
5,939
10,087
0
W
5,215
1,460
0
1,310
3,875
1,531
0
2,200
1,446
0
12,740
W
Da Ji
igtrigga
Da Ji
8,092
2,227
0
621
4,654
1,809
0
2,402
2,123
0
15,005
L
3,973
965
0
300
15,501
9,356
0
3,800
11,701
12,875
0
L
Aphrodite
nasty NAWLINS
Aphrodite
4,004
0
1,310
2,080
5,648
2,054
0
234
5,414
12,683
0
W
Danzaburou
ro15tone7
Danzaburou
7,530
4,042
0
322
5,212
1,833
0
2,981
2,065
0
12,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
29,810
95
Minions Killed
68
5
Camps Cleared
2
623,802
Distance Traveled
395,352
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,264
1,211
27
5
0
120,994
1
L
Medusa
5,556
926
0
0
0
37,705
0
L
Merlin
5,811
969
9
2
0
76,154
0
W
Cthulhu
7,988
1,331
24
4
0
128,218
0
L
Kuzenbo
6,220
1,037
12
2
1
71,696
2
W
Chaac
7,149
1,192
13
2
0
116,705
0
W
Da Ji
7,544
1,257
17
3
3
135,091
0
L
Cthulhu
5,967
995
24
4
1
96,671
0
L
Aphrodite
6,256
1,043
23
4
0
113,126
1
W
Danzaburou
7,072
1,179
14
2
2
122,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role