Player Matchup

Set
Set
AngelHS123
Set
Level 29
God Stats
1W - 13L
1,500 SR
Queue Stats
11W - 29L
1,500 Elo+
Solo
Fenrir
Fenrir
CastleElmo08
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,647 Elo+
Party 1
Apollo
Apollo
Enrikhee13
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,647 Elo+
Party 1
Artemis
Artemis
X7Sosaa74
Artemis
Level 26
God Stats
3W - 3L
1,606 SR
Queue Stats
31W - 48L
1,576 Elo+
Solo
Cthulhu
Cthulhu
blackzzo6
Cthulhu
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
236W - 257L
1,473 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,569 Elo+

VS

Team Averages
Level 18
1,595 SR
1,712 Elo+
Izanami
Izanami
 
Izanami
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DarthVicious420
Yemoja
Level 25
God Stats
5W - 1L
1,828 SR
Queue Stats
25W - 25L
1,953 Elo+
Party 2
Sun Wukong
Sun Wukong
HollowArthas
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,902 Elo+
Party 2
Eset
Eset
MercifulWrath618
Eset
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 72L
1,377 Elo+
Solo
Set
Set
ToukasPack
Set
Level 5
God Stats
3W - 2L
1,645 SR
Queue Stats
3W - 3L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 0
7,507
682
7,539
6,207
2,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
7
0 / 5 / 2
4,873
443
2,453
8,201
3,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Enrikhee13
Apollo
7
0 / 7 / 0
4,585
417
1,614
6,629
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artemis
X7Sosaa74
Artemis
9
1 / 0 / 0
5,647
513
3,163
2,795
866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
blackzzo6
Cthulhu
9
0 / 6 / 4
5,338
485
1,655
8,439
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
14 / 1 / 0
8,830
803
7,873
10,464
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 7
6,642
604
3,032
3,133
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
HollowArthas
Sun Wukong
10
0 / 1 / 0
5,946
541
509
5,225
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 3 / 0
6,995
636
5,947
7,251
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
5,701
518
1,471
7,097
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
20
20
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
1
0
14
L
7
2
0
3.5
L
Fenrir
0
5
2
0.2
W
0
0
7
3.5
L
Apollo
Enrikhee13
Apollo
0
7
0
0
W
Sun Wukong
HollowArthas
Sun Wukong
0
1
0
0
W
5
3
0
1.67
W
1
3
2
0.67
L
Artemis
X7Sosaa74
Artemis
1
0
0
1
L
Cthulhu
blackzzo6
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
18,832
32,271
Taken
33,170
10,990
Mitigated
13,281
4,440
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,873
5,588
0
6,288
10,464
3,425
2,370
277
10,187
0
71,019
L
7,539
3,416
0
222
6,207
2,424
0
835
5,347
0
33,512
L
Fenrir
2,453
631
0
617
8,201
3,007
213
2,339
5,862
0
15,852
W
3,032
775
1,111
885
3,133
1,358
299
40
3,093
16,739
0
L
Apollo
Enrikhee13
Apollo
1,614
903
0
727
6,629
1,263
74
674
5,955
0
12,039
W
Sun Wukong
HollowArthas
Sun Wukong
509
146
0
830
5,225
4,268
0
0
5,225
0
20,621
W
5,947
986
0
1,404
7,251
1,862
570
1,186
6,065
36,627
0
W
1,471
964
0
381
7,097
2,368
112
152
6,945
0
23,080
L
Artemis
X7Sosaa74
Artemis
3,163
1,716
183
1,255
2,795
866
417
1,612
1,133
0
20,058
L
Cthulhu
blackzzo6
Cthulhu
1,655
282
0
1,436
8,439
3,430
66
3,519
4,920
12,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
34,114
173
Minions Killed
320
0
Camps Cleared
0
1,116,292
Distance Traveled
1,013,272
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,830
803
130
12
0
193,789
1
L
Set
7,507
682
57
5
0
274,486
0
L
Fenrir
4,873
443
26
2
0
218,699
3
W
Yemoja
6,642
604
31
3
0
199,018
0
L
Apollo
4,585
417
21
2
0
202,758
2
W
Sun Wukong
5,946
541
53
5
0
195,005
3
W
Eset
6,995
636
67
6
0
211,154
4
W
Set
5,701
518
39
4
0
214,306
0
L
Artemis
5,647
513
45
4
0
221,167
2
L
Cthulhu
5,338
485
24
2
0
199,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role