Player Matchup

Sol
Sol
AzsocrAZ
Sol
Level 129
God Stats
14W - 9L
1,495 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Poseidon
Poseidon
Bonehead579
Poseidon
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
288W - 238L
1,730 Elo+
Solo
Sun Wukong
Sun Wukong
Gohαn
Sun Wukong
Level 49
God Stats
24W - 17L
1,176 SR
Queue Stats
114W - 122L
1,196 Elo+
Solo
Rama
Rama
Ybarro9
Rama
Level 126
God Stats
5W - 0L
1,717 SR
Queue Stats
19W - 9L
1,855 Elo+
Party 1
Kali
Kali
dRMPinnacle
Kali
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,855 Elo+
Party 1
Team Averages
Level 94
1,478 SR
1,627 Elo+

VS

Team Averages
Level 105
1,500 SR
1,439 Elo+
Nemesis
Nemesis
CaptShino
Nemesis
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
334W - 305L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Cocopie8
Erlang Shen
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 88L
1,658 Elo+
Party 3
Aphrodite
Aphrodite
DominusDva666
Aphrodite
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 72L
1,268 Elo+
Party 2
Arachne
Arachne
Jhene Aiku
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 289L
1,268 Elo+
Party 2
Neith
Neith
Theraviss
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
13,268
780
18,663
15,803
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Bonehead579
Poseidon
20
6 / 2 / 13
13,561
798
15,900
8,279
4,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Gohαn
Sun Wukong
19
6 / 1 / 8
13,194
776
12,524
14,169
13,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Ybarro9
Rama
20
7 / 1 / 15
13,741
808
28,251
11,489
7,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 16
12,578
740
10,579
16,090
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptShino
Nemesis
18
5 / 5 / 3
11,951
703
9,719
18,807
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Cocopie8
Erlang Shen
18
4 / 6 / 4
11,295
664
9,663
24,416
14,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
DominusDva666
Aphrodite
19
3 / 5 / 5
11,736
690
11,284
17,818
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Jhene Aiku
Arachne
15
1 / 7 / 2
9,344
550
5,844
19,096
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Theraviss
Neith
19
0 / 4 / 8
11,447
673
11,856
15,056
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
27
Kills
13
13
Deaths
27
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
W
Poseidon
Bonehead579
Poseidon
6
2
13
6.25
L
Nemesis
CaptShino
Nemesis
5
5
3
1.3
L
Erlang Shen
Cocopie8
Erlang Shen
4
6
4
1
L
Aphrodite
DominusDva666
Aphrodite
3
5
5
1.1
W
Sun Wukong
Gohαn
Sun Wukong
6
1
8
10
L
Arachne
Jhene Aiku
Arachne
1
7
2
0.29
L
Neith
Theraviss
Neith
0
4
8
1
W
Rama
Ybarro9
Rama
7
1
15
14.5
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,917
Damage
48,366
65,830
Taken
95,193
43,947
Mitigated
45,813
17,013
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,663
5,681
0
4,881
15,803
8,727
320
2,891
12,912
51,190
0
W
Poseidon
Bonehead579
Poseidon
15,900
1,333
0
2,854
8,279
4,147
1
1,591
6,688
53,138
0
L
Nemesis
CaptShino
Nemesis
9,719
2,900
0
2,364
18,807
8,540
0
8,183
10,424
0
26,803
L
Erlang Shen
Cocopie8
Erlang Shen
9,663
3,641
0
2,572
24,416
14,232
0
11,093
13,040
367
29,923
L
Aphrodite
DominusDva666
Aphrodite
11,284
89
5,155
7,799
17,818
9,044
0
5,123
12,462
50,512
0
W
Sun Wukong
Gohαn
Sun Wukong
12,524
2,260
0
1,884
14,169
13,049
281
2,801
11,368
0
38,682
L
Arachne
Jhene Aiku
Arachne
5,844
2,955
0
4,276
19,096
7,761
0
5,894
13,070
0
13,306
L
Neith
Theraviss
Neith
11,856
4,214
0
1,459
15,056
6,236
0
6,352
8,541
0
58,346
W
Rama
Ybarro9
Rama
28,251
18,405
0
3,064
11,489
7,775
4,433
2,268
9,221
4,273
64,882
W
10,579
3,808
0
4,330
16,090
10,249
687
2,660
13,430
0
37,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,342
Gold Earned
55,773
436
Minions Killed
349
9
Camps Cleared
8
1,634,868
Distance Traveled
1,465,385
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,268
780
98
6
2
304,965
1
W
Poseidon
13,561
798
104
6
3
329,864
0
L
Nemesis
11,951
703
47
3
1
293,914
2
L
Erlang Shen
11,295
664
49
3
2
323,609
1
L
Aphrodite
11,736
690
104
6
2
312,841
1
W
Sun Wukong
13,194
776
68
4
1
350,235
9
L
Arachne
9,344
550
25
1
2
259,566
0
L
Neith
11,447
673
124
7
1
275,455
7
W
Rama
13,741
808
97
6
3
309,551
2
W
Kali
12,578
740
69
4
0
340,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role