Player Matchup

Achilles
Achilles
Curious Geni
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,500 Elo+
Party 3
Ymir
Ymir
God_of_warc
Ymir
Level 145
God Stats
13W - 3L
1,500 SR
Queue Stats
194W - 210L
1,707 Elo+
Solo
Anubis
Anubis
NecroDragon14
Anubis
Level 123
God Stats
2W - 1L
1,344 SR
Queue Stats
14W - 10L
1,371 Elo+
Party 1
Da Ji
Da Ji
ObsessedRoom128
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
RavinPoptart
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Team Averages
Level 102
1,469 SR
1,467 Elo+

VS

Team Averages
Level 109
1,561 SR
1,764 Elo+
Thoth
Thoth
CouchPatato69
Thoth
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
619W - 522L
1,812 Elo+
Party 2
Nemesis
Nemesis
Gaming_J09
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
RayClawV2
Erlang Shen
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
799W - 676L
1,812 Elo+
Party 2
Cabrakan
Cabrakan
RifT RELAPSE15
Cabrakan
Level 124
God Stats
15W - 14L
1,500 SR
Queue Stats
847W - 726L
1,812 Elo+
Party 2
Danzaburou
Danzaburou
RifT Turnip
Danzaburou
Level 46
God Stats
234W - 166L
1,807 SR
Queue Stats
448W - 377L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Curious Geni
Achilles
11
2 / 3 / 1
6,297
484
7,885
11,874
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 2 / 4
7,075
544
6,879
12,542
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 3 / 5
7,283
560
10,694
8,668
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 4 / 5
6,559
505
4,944
8,798
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
RavinPoptart
Xbalanque
11
2 / 3 / 3
6,609
508
5,818
7,213
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,350
565
8,374
9,336
2,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Gaming_J09
Nemesis
11
3 / 6 / 8
7,137
549
3,983
10,490
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
RayClawV2
Erlang Shen
14
4 / 1 / 0
8,164
628
6,998
9,513
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
10
2 / 2 / 6
6,040
465
6,295
9,433
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RifT Turnip
Danzaburou
11
2 / 3 / 2
7,064
543
5,794
8,476
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
15
Kills
15
15
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Achilles
Curious Geni
Achilles
2
3
1
0.83
L
Nemesis
Gaming_J09
Nemesis
3
6
8
1.17
W
4
2
4
3
W
4
3
5
2.17
W
3
4
5
1.38
W
Xbalanque
RavinPoptart
Xbalanque
2
3
3
1.17
L
Erlang Shen
RayClawV2
Erlang Shen
4
1
0
4
L
Cabrakan
2
2
6
2.5
L
Danzaburou
RifT Turnip
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
31,444
49,095
Taken
47,248
22,745
Mitigated
19,575
14,017
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,374
1,212
60
2,964
9,336
2,727
428
5,819
3,517
38,206
0
W
Achilles
Curious Geni
Achilles
7,885
3,708
0
3,553
11,874
7,402
0
1,666
10,208
0
28,666
L
Nemesis
Gaming_J09
Nemesis
3,983
961
0
2,510
10,490
2,904
0
3,400
7,090
0
25,035
W
6,879
396
417
2,542
12,542
6,729
0
5,423
7,119
30,373
0
W
10,694
1,444
0
3,837
8,668
3,781
0
4,711
3,957
43,500
0
W
4,944
1,215
0
3,168
8,798
2,748
0
2,424
6,374
0
25,993
W
Xbalanque
RavinPoptart
Xbalanque
5,818
2,605
0
500
7,213
2,085
0
1,211
6,002
0
34,299
L
Erlang Shen
RayClawV2
Erlang Shen
6,998
3,781
0
4,474
9,513
6,849
0
536
8,977
4,394
39,892
L
Cabrakan
6,295
1,156
1,190
1,970
9,433
4,362
0
4,875
4,558
12,796
0
L
Danzaburou
RifT Turnip
Danzaburou
5,794
2,146
0
2,758
8,476
2,733
908
2,943
5,533
0
42,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
35,755
296
Minions Killed
296
0
Camps Cleared
0
1,140,433
Distance Traveled
1,177,294
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,350
565
68
5
0
228,402
2
W
Achilles
6,297
484
49
4
0
223,836
2
L
Nemesis
7,137
549
43
3
0
243,869
4
W
Ymir
7,075
544
49
4
0
234,029
0
W
Anubis
7,283
560
81
6
0
197,080
4
W
Da Ji
6,559
505
54
4
0
245,928
1
W
Xbalanque
6,609
508
63
5
0
239,560
0
L
Erlang Shen
8,164
628
102
8
0
248,305
3
L
Cabrakan
6,040
465
13
1
0
252,808
6
L
Danzaburou
7,064
543
70
5
0
203,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role