Player Matchup

Erlang Shen
Erlang Shen
NJnzy
Erlang Shen
Level 120
God Stats
4W - 3L
1,285 SR
Queue Stats
494W - 417L
1,816 Elo+
Party 1
Danzaburou
Danzaburou
Zelacian
Danzaburou
Level 49
God Stats
9W - 3L
1,845 SR
Queue Stats
441W - 325L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
qwoah
Ao Kuang
Level 28
God Stats
48W - 25L
1,747 SR
Queue Stats
327W - 234L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
slammincody
Sylvanus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 159L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
sooky-sooky
Nu Wa
Level 139
God Stats
34W - 24L
1,675 SR
Queue Stats
821W - 739L
1,837 Elo+
Party 1
Team Averages
Level 75
1,610 SR
1,661 Elo+

VS

Team Averages
Level 110
1,489 SR
1,192 Elo+
Rama
Rama
FlashPint
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,341 Elo+
Party 3
Olorun
Olorun
HandXome
Olorun
Level 160
God Stats
104W - 66L
1,887 SR
Queue Stats
643W - 616L
1,073 Elo+
Party 2
Ne Zha
Ne Zha
TenuousCarcass
Ne Zha
Level 120
God Stats
31W - 20L
1,058 SR
Queue Stats
434W - 419L
1,008 Elo+
Party 2
Scylla
Scylla
afrokaze
Scylla
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
jungle_jip
Cthulhu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NJnzy
Erlang Shen
14
0 / 1 / 1
8,502
567
5,716
11,101
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Zelacian
Danzaburou
13
1 / 2 / 8
7,893
526
6,619
10,353
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
qwoah
Ao Kuang
14
9 / 1 / 5
8,749
583
8,219
12,000
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
slammincody
Sylvanus
13
3 / 0 / 9
7,760
517
9,443
10,560
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 0 / 6
9,369
625
14,902
6,914
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 5 / 0
6,609
441
7,443
13,050
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
HandXome
Olorun
15
2 / 1 / 0
8,671
578
10,020
9,793
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 1
6,961
464
2,912
10,336
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
afrokaze
Scylla
11
0 / 4 / 0
6,713
448
4,185
11,329
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
jungle_jip
Cthulhu
10
0 / 5 / 2
6,685
446
7,458
16,520
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
0
0.4
L
Olorun
HandXome
Olorun
2
1
0
2
W
Erlang Shen
NJnzy
Erlang Shen
0
1
1
0.5
L
0
4
1
0.13
W
Danzaburou
Zelacian
Danzaburou
1
2
8
2.5
L
Scylla
afrokaze
Scylla
0
4
0
0
L
Cthulhu
jungle_jip
Cthulhu
0
5
2
0.2
W
Ao Kuang
qwoah
Ao Kuang
9
1
5
11.5
W
Sylvanus
slammincody
Sylvanus
3
0
9
7.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
32,018
50,928
Taken
61,028
26,232
Mitigated
20,022
25,106
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,443
5,109
0
3,032
13,050
3,573
0
7,528
5,418
0
31,315
L
Olorun
HandXome
Olorun
10,020
4,694
98
6,864
9,793
3,955
330
2,565
7,090
61,577
0
W
Erlang Shen
NJnzy
Erlang Shen
5,716
2,491
0
4,763
11,101
6,336
920
8,333
2,768
4,078
45,788
L
2,912
1,497
0
1,306
10,336
2,839
0
5,277
4,931
0
44,581
W
Danzaburou
Zelacian
Danzaburou
6,619
2,791
0
4,744
10,353
3,450
1,714
3,726
6,585
0
49,452
L
Scylla
afrokaze
Scylla
4,185
317
0
3,420
11,329
2,925
0
8,240
2,691
43,984
0
L
Cthulhu
jungle_jip
Cthulhu
7,458
716
858
4,172
16,520
6,730
0
8,514
7,805
30,323
0
W
Ao Kuang
qwoah
Ao Kuang
8,219
2,587
0
5,546
12,000
6,910
615
2,846
9,107
41,822
0
W
Sylvanus
slammincody
Sylvanus
9,443
2,374
1,650
6,293
10,560
6,928
797
4,457
6,101
28,831
0
W
14,902
3,652
0
2,110
6,914
2,608
931
2,104
4,704
64,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
35,639
439
Minions Killed
406
0
Camps Cleared
0
1,507,984
Distance Traveled
1,374,745
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,609
441
68
5
0
255,121
3
L
Olorun
8,671
578
124
8
0
238,596
2
W
Erlang Shen
8,502
567
119
8
0
319,459
3
L
Ne Zha
6,961
464
86
6
0
316,370
3
W
Danzaburou
7,893
526
95
6
0
284,491
5
L
Scylla
6,713
448
79
5
0
278,933
4
L
Cthulhu
6,685
446
49
3
0
285,725
2
W
Ao Kuang
8,749
583
76
5
0
327,783
0
W
Sylvanus
7,760
517
46
3
0
276,137
4
W
Nu Wa
9,369
625
103
7
0
300,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role