Player Matchup

Cthulhu
Cthulhu
DanishWasTaken
Cthulhu
Level 58
God Stats
2W - 6L
1,551 SR
Queue Stats
3W - 7L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kallows
Tsukuyomi
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 214L
1,525 Elo+
Party 1
Ganesha
Ganesha
Tac0s
Ganesha
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 4L
1,799 Elo+
Party 1
Anubis
Anubis
UltimateTroi
Anubis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,435 Elo+
Party 1
Medusa
Medusa
antoniaxo
Medusa
Level 129
God Stats
15W - 27L
1,833 SR
Queue Stats
141W - 206L
1,525 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,562 Elo+

VS

Team Averages
Level 85
1,494 SR
1,341 Elo+
Chaac
Chaac
Braveerique
Chaac
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 18L
1,304 Elo+
Party 3
Nemesis
Nemesis
Mordrean
Nemesis
Level 109
God Stats
2W - 2L
1,714 SR
Queue Stats
30W - 19L
1,304 Elo+
Party 3
Artio
Artio
Olympusdeciple
Artio
Level 160
God Stats
15W - 22L
1,257 SR
Queue Stats
359W - 386L
1,095 Elo+
Solo
Danzaburou
Danzaburou
sissa6373
Danzaburou
Level 68
God Stats
18W - 24L
1,500 SR
Queue Stats
364W - 602L
1,500 Elo+
Party 2
Ra
Ra
uwjhrlewiue
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
10,238
539
9,406
11,793
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Kallows
Tsukuyomi
17
5 / 2 / 5
11,052
582
13,119
14,923
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Tac0s
Ganesha
14
1 / 2 / 13
9,872
520
6,104
12,342
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
10 / 4 / 5
11,428
601
16,581
14,142
7,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
antoniaxo
Medusa
16
6 / 4 / 1
10,054
529
9,143
14,154
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
8,316
438
9,096
17,811
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Mordrean
Nemesis
17
12 / 2 / 0
11,013
580
14,949
16,812
10,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 7 / 1
7,855
413
6,621
17,154
10,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sissa6373
Danzaburou
10
0 / 5 / 1
6,767
356
1,554
8,804
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 2
7,775
409
4,935
11,818
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
29
Kills
13
13
Deaths
30
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
7
1
2
8
W
Tsukuyomi
Kallows
Tsukuyomi
5
2
5
3.75
L
Nemesis
Mordrean
Nemesis
12
2
0
6
L
0
7
1
0.07
W
Ganesha
Tac0s
Ganesha
1
2
13
3.75
W
Anubis
10
4
5
3.13
W
Medusa
antoniaxo
Medusa
6
4
1
1.63
L
Danzaburou
sissa6373
Danzaburou
0
5
1
0.1
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,353
Damage
37,155
67,354
Taken
72,399
42,516
Mitigated
41,400
25,513
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,096
2,140
0
3,069
17,811
15,476
26
6,808
10,980
0
24,764
W
9,406
3,020
896
3,831
11,793
10,274
420
4,609
7,161
46,221
0
W
Tsukuyomi
Kallows
Tsukuyomi
13,119
4,792
0
4,540
14,923
6,471
1,130
2,245
12,628
0
71,658
L
Nemesis
Mordrean
Nemesis
14,949
7,805
0
2,327
16,812
10,365
0
6,406
10,362
6,804
60,416
L
6,621
501
0
2,983
17,154
10,020
250
7,550
9,050
43,351
0
W
Ganesha
Tac0s
Ganesha
6,104
649
1,001
2,219
12,342
13,413
0
1,167
10,975
23,101
0
W
Anubis
16,581
902
0
7,013
14,142
7,335
2,231
3,066
10,976
74,752
0
W
Medusa
antoniaxo
Medusa
9,143
3,775
0
6,013
14,154
5,023
5,256
1,121
12,733
0
62,320
L
Danzaburou
sissa6373
Danzaburou
1,554
296
0
2,168
8,804
2,428
0
2,188
6,616
0
21,880
L
4,935
376
247
1,284
11,818
3,111
332
8,479
3,300
45,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
41,726
442
Minions Killed
324
0
Camps Cleared
0
1,682,703
Distance Traveled
1,482,035
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,316
438
32
2
0
355,650
3
W
Cthulhu
10,238
539
88
5
0
370,164
8
W
Tsukuyomi
11,052
582
111
6
0
378,400
3
L
Nemesis
11,013
580
96
5
0
390,800
1
L
Artio
7,855
413
80
4
0
260,689
0
W
Ganesha
9,872
520
8
0
0
364,417
5
W
Anubis
11,428
601
125
7
0
305,842
1
W
Medusa
10,054
529
110
6
0
263,880
7
L
Danzaburou
6,767
356
44
2
0
205,493
0
L
Ra
7,775
409
72
4
0
269,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role