Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BeastSmokes89
Xing Tian
Level 123
God Stats
20W - 17L
1,500 SR
Queue Stats
35W - 45L
1,500 Elo+
Solo
Thoth
Thoth
EpicDarkUmbreon
Thoth
Level 85
God Stats
2W - 1L
1,502 SR
Queue Stats
3W - 2L
1,265 Elo+
Party 1
Poseidon
Poseidon
SuperGoomba64
Poseidon
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
VulpesGrey
Medusa
Level 126
God Stats
2W - 0L
1,476 SR
Queue Stats
7W - 3L
1,265 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,406 Elo+

VS

Team Averages
Level 104
1,472 SR
1,575 Elo+
Chaac
Chaac
DevilYouKnow x
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,742 Elo+
Party 2
Anhur
Anhur
LegendaryChAoS_9
Anhur
Level 116
God Stats
3W - 4L
1,374 SR
Queue Stats
93W - 105L
1,459 Elo+
Solo
Sol
Sol
Sweat_Team_6ix
Sol
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,191 Elo+
Solo
Geb
Geb
YourAverageMike
Geb
Level 95
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 2
Artio
Artio
ecktah
Artio
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 2 / 12
9,139
831
6,694
8,856
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
BeastSmokes89
Xing Tian
16
4 / 1 / 14
10,307
937
4,986
11,563
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 19
10,144
922
10,324
4,963
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SuperGoomba64
Poseidon
17
10 / 2 / 13
11,188
1,017
11,727
6,420
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
VulpesGrey
Medusa
18
9 / 0 / 10
11,344
1,031
17,896
9,453
3,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
7,656
696
4,610
12,440
5,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 1
6,994
636
2,106
7,058
2,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
7,539
685
5,776
8,505
2,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 8 / 4
8,637
785
4,942
14,990
10,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
ecktah
Artio
13
2 / 8 / 2
8,040
731
5,157
17,258
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
30
Kills
6
6
Deaths
30
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
12
4
W
Xing Tian
BeastSmokes89
Xing Tian
4
1
14
11
L
1
7
4
0.43
W
5
1
19
14.5
L
0
3
1
0.17
W
Poseidon
SuperGoomba64
Poseidon
10
2
13
8.25
L
1
4
1
0.38
W
Medusa
VulpesGrey
Medusa
9
0
10
14
L
2
8
4
0.5
L
Artio
ecktah
Artio
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
22,591
41,255
Taken
60,251
25,838
Mitigated
35,840
8,289
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,694
2,770
0
828
8,856
5,601
1,231
3,919
4,887
0
20,803
W
Xing Tian
BeastSmokes89
Xing Tian
4,986
567
0
1,322
11,563
11,181
719
2,975
8,460
21,135
0
L
4,610
184
0
1,480
12,440
5,083
0
6,423
6,017
0
16,671
W
10,324
205
0
668
4,963
2,352
974
1,851
3,087
30,232
0
L
2,106
255
0
1,317
7,058
2,304
0
2,802
4,256
0
20,958
W
Poseidon
SuperGoomba64
Poseidon
11,727
1,678
0
0
6,420
2,906
833
3,353
3,042
34,210
0
L
5,776
630
246
1,890
8,505
2,661
488
2,764
5,741
29,486
0
W
Medusa
VulpesGrey
Medusa
17,896
9,686
0
5,471
9,453
3,798
5,392
3,934
4,869
0
53,578
L
4,942
827
564
1,538
14,990
10,968
0
7,726
7,264
17,894
0
L
Artio
ecktah
Artio
5,157
316
123
2,557
17,258
14,824
0
7,633
9,625
16,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
38,866
271
Minions Killed
198
13
Camps Cleared
3
1,065,924
Distance Traveled
836,082
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,139
831
31
3
3
206,510
0
W
Xing Tian
10,307
937
28
3
0
177,026
3
L
Chaac
7,656
696
43
4
0
203,772
2
W
Thoth
10,144
922
61
6
2
232,471
3
L
Anhur
6,994
636
48
4
1
169,729
5
W
Poseidon
11,188
1,017
54
5
6
226,369
0
L
Sol
7,539
685
75
7
1
140,235
2
W
Medusa
11,344
1,031
97
9
2
223,548
1
L
Geb
8,637
785
13
1
0
173,439
1
L
Artio
8,040
731
19
2
1
148,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role