Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Fallen King7308
Ra
Level 148
God Stats
50W - 44L
1,500 SR
Queue Stats
496W - 465L
1,845 Elo+
Party 2
Chaac
Chaac
Mexicutionerz59
Chaac
Level 117
God Stats
13W - 10L
1,880 SR
Queue Stats
245W - 227L
1,726 Elo+
Party 2
Vulcan
Vulcan
Montum
Vulcan
Level 17
God Stats
35W - 33L
1,500 SR
Queue Stats
523W - 336L
1,845 Elo+
Party 2
Athena
Athena
Not Susano9752
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,975 Elo+
Party 2
Team Averages
Level 92
1,576 SR
1,778 Elo+

VS

Team Averages
Level 99
1,557 SR
1,500 Elo+
Ravana
Ravana
BLACKKNIGHT0213
Ravana
Level 153
God Stats
7W - 15L
1,500 SR
Queue Stats
312W - 323L
1,500 Elo+
Party 1
Mulan
Mulan
KulyTuly
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MissMeepsALot
Ganesha
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 70L
1,500 Elo+
Party 1
Neith
Neith
MrFlufehPickle
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Hera
Hera
Ya Boi Noah Ye
Hera
Level 129
God Stats
2W - 10L
1,784 SR
Queue Stats
620W - 614L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 0 / 4
6,191
619
2,934
4,077
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,893
589
2,457
4,182
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 0
6,592
659
5,805
6,400
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
Montum
Vulcan
10
3 / 1 / 4
5,968
597
9,811
4,395
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 4
5,396
540
2,047
7,126
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,807
481
1,267
4,810
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
KulyTuly
Mulan
11
0 / 1 / 0
5,569
557
3,614
7,662
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
7
0 / 3 / 1
4,512
451
1,949
7,274
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
4,826
483
1,499
6,321
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,445
545
4,261
5,094
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
4
6
L
0
2
1
0.25
W
1
1
2
2
L
Mulan
KulyTuly
Mulan
0
1
0
0
W
1
0
0
1
L
Ganesha
0
3
1
0.17
W
Vulcan
Montum
Vulcan
3
1
4
5
L
1
2
1
0.75
W
1
1
4
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
12,590
26,180
Taken
31,161
13,287
Mitigated
12,930
10,017
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,934
1,141
0
736
4,077
1,174
780
210
3,867
0
32,859
L
1,267
487
0
1,052
4,810
2,512
0
1,518
3,173
4,650
16,836
W
2,457
300
408
1,672
4,182
1,293
129
2,382
1,800
32,641
0
L
Mulan
KulyTuly
Mulan
3,614
997
0
5,377
7,662
4,391
0
0
7,294
0
31,392
W
5,805
1,526
0
3,422
6,400
4,694
267
66
6,047
0
37,112
L
Ganesha
1,949
223
87
1,016
7,274
2,676
0
4,227
2,844
11,883
0
W
Vulcan
Montum
Vulcan
9,811
2,995
0
1,499
4,395
1,603
132
1,467
2,928
37,015
0
L
1,499
766
0
1,201
6,321
1,695
0
5,109
938
0
13,219
W
2,047
1,123
0
2,280
7,126
4,523
37
2,202
4,924
8,349
0
L
4,261
1,405
282
1,637
5,094
1,656
78
2,669
2,185
33,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
25,159
294
Minions Killed
246
0
Camps Cleared
0
979,899
Distance Traveled
912,374
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,191
619
78
8
0
199,900
2
L
Ravana
4,807
481
48
5
0
190,933
0
W
Ra
5,893
589
62
6
0
212,499
7
L
Mulan
5,569
557
82
8
0
162,268
0
W
Chaac
6,592
659
82
8
0
182,830
1
L
Ganesha
4,512
451
3
0
0
200,873
1
W
Vulcan
5,968
597
55
6
0
182,733
5
L
Neith
4,826
483
46
5
0
186,888
0
W
Athena
5,396
540
17
2
0
201,937
3
L
Hera
5,445
545
67
7
0
171,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role