Player Matchup

Da Ji
Da Ji
HorizonTheif
Da Ji
Level 100
God Stats
3W - 7L
1,285 SR
Queue Stats
96W - 96L
1,308 Elo+
Party 2
Izanami
Izanami
Rxinn
Izanami
Level 56
God Stats
5W - 7L
1,285 SR
Queue Stats
18W - 31L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
idDFree
Cthulhu
Level 119
God Stats
19W - 16L
1,500 SR
Queue Stats
247W - 280L
1,610 Elo+
Solo
Team Averages
Level 92
1,356 SR
1,408 Elo+

VS

Team Averages
Level 138
1,844 SR
1,788 Elo+
Jormungandr
Jormungandr
St0newall530
Jormungandr
Level 149
God Stats
8W - 1L
2,022 SR
Queue Stats
51W - 46L
1,932 Elo+
Party 1
Anubis
Anubis
Yoshi 1580
Anubis
Level 108
God Stats
7W - 4L
2,011 SR
Queue Stats
25W - 17L
1,932 Elo+
Party 1
Kali
Kali
ottertot
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
9,330
666
10,854
14,477
4,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Rxinn
Izanami
13
2 / 4 / 6
9,313
665
7,054
11,749
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
idDFree
Cthulhu
11
1 / 7 / 4
8,517
608
6,125
18,313
14,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
St0newall530
Jormungandr
14
6 / 3 / 8
11,123
795
10,105
11,368
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Yoshi 1580
Anubis
14
5 / 2 / 8
10,491
749
12,919
6,193
2,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
15
6 / 3 / 7
11,139
796
9,218
12,850
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
17
17
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Izanami
Rxinn
Izanami
2
4
6
1.25
W
Jormungandr
St0newall530
Jormungandr
6
3
8
3.33
W
Anubis
Yoshi 1580
Anubis
5
2
8
4.5
L
Cthulhu
idDFree
Cthulhu
1
7
4
0.43
W
Kali
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
32,242
44,539
Taken
30,411
22,530
Mitigated
18,374
6,673
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,854
1,783
0
1,722
14,477
4,947
82
8,564
5,913
0
26,840
L
Izanami
Rxinn
Izanami
7,054
5,156
0
3,151
11,749
3,529
1,053
5,500
6,249
0
36,598
W
Jormungandr
St0newall530
Jormungandr
10,105
904
919
2,290
11,368
10,412
91
2,435
8,933
41,340
0
W
Anubis
Yoshi 1580
Anubis
12,919
663
0
1,477
6,193
2,893
1,691
2,119
4,074
35,612
0
L
Cthulhu
idDFree
Cthulhu
6,125
16
0
1,800
18,313
14,054
1
8,996
9,317
25,512
0
W
Kali
9,218
4,575
0
5,496
12,850
5,069
690
1,755
11,095
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
32,753
134
Minions Killed
176
0
Camps Cleared
0
723,924
Distance Traveled
763,012
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,330
666
34
2
0
247,886
2
L
Izanami
9,313
665
63
5
0
242,803
2
W
Jormungandr
11,123
795
53
4
0
246,220
1
W
Anubis
10,491
749
54
4
0
233,097
2
L
Cthulhu
8,517
608
37
3
0
233,235
0
W
Kali
11,139
796
69
5
0
283,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role