Player Matchup

King Arthur
King Arthur
LA-Saboteur81
King Arthur
Level 46
God Stats
11W - 9L
1,330 SR
Queue Stats
266W - 235L
1,272 Elo+
Party 3
Cthulhu
Cthulhu
ServinBullets
Cthulhu
Level 52
God Stats
26W - 26L
1,500 SR
Queue Stats
837W - 778L
1,414 Elo+
Party 3
Fenrir
Fenrir
iS0L0
Fenrir
Level 145
God Stats
11W - 13L
1,799 SR
Queue Stats
868W - 878L
1,561 Elo+
Party 1
Anhur
Anhur
iiVAILIMAii
Anhur
Level 44
God Stats
2W - 6L
1,738 SR
Queue Stats
311W - 333L
1,561 Elo+
Party 1
Scylla
Scylla
s-trizz24s
Scylla
Level 42
God Stats
54W - 34L
1,500 SR
Queue Stats
623W - 606L
1,428 Elo+
Party 3
Team Averages
Level 66
1,573 SR
1,447 Elo+

VS

Team Averages
Level 58
1,545 SR
1,456 Elo+
Chang'e
Chang'e
BuTheCreator
Chang'e
Level 87
God Stats
4W - 1L
1,690 SR
Queue Stats
228W - 258L
1,335 Elo+
Party 2
Mercury
Mercury
Meijiuma
Mercury
Level 41
God Stats
27W - 16L
1,500 SR
Queue Stats
130W - 112L
1,500 Elo+
Solo
Zeus
Zeus
TeedThe7empest
Zeus
Level 102
God Stats
11W - 8L
1,500 SR
Queue Stats
123W - 128L
1,623 Elo+
Party 2
Hachiman
Hachiman
W52mauricio
Hachiman
Level 16
God Stats
6W - 3L
1,533 SR
Queue Stats
6W - 6L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
xPrizmic
Amaterasu
Level 42
God Stats
11W - 19L
1,500 SR
Queue Stats
401W - 357L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LA-Saboteur81
King Arthur
20
7 / 13 / 10
15,658
1,044
23,290
42,999
45,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
20
4 / 9 / 13
14,706
980
27,111
36,940
50,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
iS0L0
Fenrir
20
8 / 8 / 10
15,649
1,043
25,365
24,732
21,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 8 / 8
14,100
940
15,408
19,272
8,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
s-trizz24s
Scylla
20
3 / 6 / 13
14,151
943
20,368
17,341
6,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuTheCreator
Chang'e
20
4 / 3 / 25
14,740
983
23,376
27,016
20,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Meijiuma
Mercury
20
23 / 5 / 13
19,929
1,329
35,944
26,433
11,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 9 / 20
16,276
1,085
37,578
19,777
9,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
W52mauricio
Hachiman
20
1 / 5 / 20
13,293
886
18,592
15,962
6,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
xPrizmic
Amaterasu
20
5 / 3 / 29
15,341
1,023
17,616
28,240
36,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
151
25
Kills
44
44
Deaths
25
54
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BuTheCreator
Chang'e
4
3
25
5.5
L
King Arthur
LA-Saboteur81
King Arthur
7
13
10
0.92
W
Mercury
Meijiuma
Mercury
23
5
13
5.9
L
Cthulhu
4
9
13
1.17
W
11
9
20
2.33
W
Hachiman
W52mauricio
Hachiman
1
5
20
2.2
L
Fenrir
iS0L0
Fenrir
8
8
10
1.63
L
3
8
8
0.88
L
Scylla
s-trizz24s
Scylla
3
6
13
1.58
W
Amaterasu
xPrizmic
Amaterasu
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,542
Damage
133,106
141,284
Taken
117,428
133,313
Mitigated
84,461
9,708
Healing
30,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BuTheCreator
Chang'e
23,376
1,564
5,071
10,436
27,016
20,394
0
12,193
14,823
53,227
0
L
King Arthur
LA-Saboteur81
King Arthur
23,290
2,717
982
5,411
42,999
45,180
0
16,710
25,911
416
43,203
W
Mercury
Meijiuma
Mercury
35,944
26,106
0
1,953
26,433
11,134
0
5,355
21,078
0
64,622
L
Cthulhu
27,111
1,710
595
0
36,940
50,945
0
16,823
19,917
58,315
0
W
37,578
5,295
0
2,796
19,777
9,210
0
8,957
10,820
68,093
0
W
Hachiman
W52mauricio
Hachiman
18,592
10,888
0
1,601
15,962
6,799
0
7,036
8,926
0
32,955
L
Fenrir
iS0L0
Fenrir
25,365
2,318
0
655
24,732
21,922
0
8,358
16,274
0
38,969
L
15,408
8,943
0
0
19,272
8,592
0
8,762
10,408
0
57,702
L
Scylla
s-trizz24s
Scylla
20,368
1,264
498
1,567
17,341
6,674
0
10,301
6,965
45,326
0
W
Amaterasu
xPrizmic
Amaterasu
17,616
6,246
0
8,478
28,240
36,924
0
14,336
13,904
0
33,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,264
Gold Earned
79,579
280
Minions Killed
270
7
Camps Cleared
13
1,437,954
Distance Traveled
1,438,087
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,740
983
58
4
0
302,127
1
L
King Arthur
15,658
1,044
40
3
1
290,977
0
W
Mercury
19,929
1,329
56
4
11
363,859
0
L
Cthulhu
14,706
980
68
5
0
301,976
0
W
Zeus
16,276
1,085
70
5
2
242,024
0
W
Hachiman
13,293
886
55
4
0
221,755
0
L
Fenrir
15,649
1,043
24
2
1
316,004
0
L
Anhur
14,100
940
78
5
3
248,596
0
L
Scylla
14,151
943
70
5
2
280,401
0
W
Amaterasu
15,341
1,023
31
2
0
308,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role