Player Matchup

Baron Samedi
Baron Samedi
Sarcasta-
Baron Samedi
Level 29
God Stats
43W - 34L
1,310 SR
Queue Stats
138W - 82L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XXOriginals22
Kumbhakarna
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
bilal_bilal30
Bellona
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
304W - 229L
1,491 Elo+
Party 1
Fenrir
Fenrir
ejaahm
Fenrir
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 139L
1,891 Elo+
Party 1
Hachiman
Hachiman
urbleedingBAD2
Hachiman
Level 106
God Stats
10W - 13L
1,500 SR
Queue Stats
314W - 230L
1,702 Elo+
Party 1
Team Averages
Level 83
1,462 SR
1,615 Elo+

VS

Team Averages
Level 63
1,533 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
DJ dubstep dog
Cu Chulainn
Level 50
God Stats
45W - 42L
1,518 SR
Queue Stats
235W - 210L
1,426 Elo+
Solo
Sobek
Sobek
DirtyBubbl
Sobek
Level 105
God Stats
4W - 3L
1,328 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 2
Hades
Hades
H DawgTheGreat
Hades
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Cupid
Cupid
MangoNetwork
Cupid
Level 43
God Stats
1W - 2L
1,632 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ares
Ares
lionfangwindance
Ares
Level 46
God Stats
1W - 3L
1,687 SR
Queue Stats
501W - 492L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sarcasta-
Baron Samedi
19
5 / 1 / 13
12,581
547
12,064
10,109
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XXOriginals22
Kumbhakarna
16
3 / 0 / 13
11,548
502
5,390
17,199
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
20
12 / 3 / 6
14,630
636
21,021
23,894
26,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
ejaahm
Fenrir
20
10 / 1 / 15
13,394
582
15,850
17,657
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
20
4 / 1 / 14
13,231
575
26,682
21,751
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJ dubstep dog
Cu Chulainn
18
4 / 5 / 0
11,874
516
11,851
20,044
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
14
2 / 5 / 0
9,938
432
11,082
27,032
35,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 5 / 2
12,158
529
11,173
15,884
14,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 9 / 2
9,195
400
9,476
15,500
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 10 / 1
8,985
391
4,733
26,036
28,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
34
Kills
6
6
Deaths
34
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DJ dubstep dog
Cu Chulainn
4
5
0
0.8
L
Sobek
2
5
0
0.4
L
0
5
2
0.2
L
0
9
2
0.11
W
Baron Samedi
Sarcasta-
Baron Samedi
5
1
13
11.5
W
Kumbhakarna
XXOriginals22
Kumbhakarna
3
0
13
9.5
W
Bellona
12
3
6
5
W
Fenrir
ejaahm
Fenrir
10
1
15
17.5
L
0
10
1
0.05
W
Hachiman
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,007
Damage
48,315
90,610
Taken
104,496
64,668
Mitigated
98,484
48,388
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DJ dubstep dog
Cu Chulainn
11,851
3,293
701
5,697
20,044
15,625
0
3,842
16,066
0
82,299
L
Sobek
11,082
885
0
4,904
27,032
35,347
518
6,377
20,379
41,592
0
L
11,173
510
402
5,511
15,884
14,097
625
2,258
13,431
89,877
0
L
9,476
4,137
1,576
1,999
15,500
5,076
2,081
585
14,893
0
45,202
W
Baron Samedi
Sarcasta-
Baron Samedi
12,064
804
2,209
4,321
10,109
4,471
1,246
4,854
5,205
68,267
0
W
Kumbhakarna
XXOriginals22
Kumbhakarna
5,390
638
0
4,538
17,199
16,713
1,013
6,521
10,603
30,192
0
W
Bellona
21,021
11,357
0
8,073
23,894
26,032
3,348
6,471
16,961
9,610
113,021
W
Fenrir
ejaahm
Fenrir
15,850
5,132
0
12,160
17,657
8,588
2,942
6,569
11,063
0
99,741
L
4,733
446
0
486
26,036
28,339
429
5,079
20,713
44,102
0
W
Hachiman
26,682
19,013
0
17,087
21,751
8,864
2,427
6,986
14,690
0
113,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
52,150
625
Minions Killed
545
0
Camps Cleared
0
2,299,078
Distance Traveled
1,937,718
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,874
516
153
7
0
415,283
0
L
Sobek
9,938
432
37
2
0
442,668
3
L
Hades
12,158
529
184
8
0
369,649
8
L
Cupid
9,195
400
99
4
0
371,470
6
W
Baron Samedi
12,581
547
104
5
0
441,475
8
W
Kumbhakarna
11,548
502
41
2
0
451,932
5
W
Bellona
14,630
636
185
8
0
494,196
1
W
Fenrir
13,394
582
135
6
0
497,870
0
L
Ares
8,985
391
72
3
0
338,648
0
W
Hachiman
13,231
575
160
7
0
413,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role