Player Matchup

Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DravenRvZ
Ra
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 91L
1,295 Elo+
Party 1
Cernunnos
Cernunnos
JamesHennyy
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,725 Elo+
Solo
Arachne
Arachne
MajinModesto
Arachne
Level 25
God Stats
13W - 15L
1,290 SR
Queue Stats
85W - 116L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
lleAngell
Aphrodite
Level 59
God Stats
48W - 52L
1,380 SR
Queue Stats
137W - 158L
1,420 Elo+
Party 1
Team Averages
Level 28
1,434 SR
1,485 Elo+

VS

Team Averages
Level 23
1,460 SR
1,474 Elo+
Heimdallr
Heimdallr
AllxDayx27
Heimdallr
Level 28
God Stats
6W - 12L
1,762 SR
Queue Stats
334W - 366L
1,688 Elo+
Solo
Ymir
Ymir
CAP6exy0790
Ymir
Level 20
God Stats
1W - 3L
1,274 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Hel
Hel
KTrashDumpK
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,644 Elo+
Solo
Ares
Ares
LordyLordGiraffe
Ares
Level 25
God Stats
2W - 2L
1,263 SR
Queue Stats
33W - 27L
1,242 Elo+
Solo
Artemis
Artemis
erikseg12
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 0 / 1
6,279
628
4,811
4,090
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 0
5,153
515
2,113
4,897
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JamesHennyy
Cernunnos
9
3 / 1 / 3
5,428
543
8,614
8,015
2,078
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
MajinModesto
Arachne
10
4 / 0 / 2
5,891
589
2,181
4,391
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
lleAngell
Aphrodite
9
5 / 0 / 3
6,287
629
4,941
4,815
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AllxDayx27
Heimdallr
6
1 / 5 / 0
4,277
428
2,988
6,865
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,418
442
783
5,598
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
5,779
578
4,502
5,304
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,604
460
2,017
9,005
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
erikseg12
Artemis
6
0 / 5 / 0
4,035
404
1,520
4,249
1,125
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
18
Kills
2
2
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
1
5.5
L
Heimdallr
AllxDayx27
Heimdallr
1
5
0
0.2
L
0
4
0
0
W
1
1
0
1
W
Cernunnos
JamesHennyy
Cernunnos
3
1
3
4.5
L
1
1
0
1
L
0
3
1
0.17
W
Arachne
MajinModesto
Arachne
4
0
2
5
L
Artemis
erikseg12
Artemis
0
5
0
0
W
Aphrodite
lleAngell
Aphrodite
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
11,810
26,208
Taken
31,021
9,514
Mitigated
15,537
15,368
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,811
2,634
0
1,740
4,090
2,607
1,308
607
3,483
2,013
22,831
L
Heimdallr
AllxDayx27
Heimdallr
2,988
1,428
0
1,373
6,865
3,304
0
1,953
4,912
3,335
15,260
L
783
333
0
396
5,598
2,421
0
190
5,408
11,700
0
W
2,113
228
42
1,082
4,897
1,564
272
3,416
1,155
23,431
0
W
Cernunnos
JamesHennyy
Cernunnos
8,614
5,708
0
2,818
8,015
2,078
446
1,637
6,318
0
27,399
L
4,502
144
135
2,429
5,304
1,849
0
2,233
3,071
37,525
0
L
2,017
23
0
2,174
9,005
6,838
0
2,868
6,137
10,574
0
W
Arachne
MajinModesto
Arachne
2,181
1,700
0
3,201
4,391
1,262
207
176
4,215
0
16,806
L
Artemis
erikseg12
Artemis
1,520
1,138
0
0
4,249
1,125
422
209
4,040
0
9,301
W
Aphrodite
lleAngell
Aphrodite
4,941
1,167
2,547
3,938
4,815
2,003
352
1,385
3,410
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
23,113
209
Minions Killed
168
0
Camps Cleared
0
864,903
Distance Traveled
793,818
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,279
628
45
5
0
183,925
0
L
Heimdallr
4,277
428
30
3
0
162,122
0
L
Ymir
4,418
442
22
2
0
134,727
0
W
Ra
5,153
515
38
4
0
186,326
3
W
Cernunnos
5,428
543
48
5
0
156,532
1
L
Hel
5,779
578
77
8
0
191,393
2
L
Ares
4,604
460
17
2
0
172,989
1
W
Arachne
5,891
589
38
4
0
183,097
2
L
Artemis
4,035
404
22
2
0
132,587
0
W
Aphrodite
6,287
629
40
4
0
155,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role