Player Matchup

Loki
Loki
GzEliezer
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Scylla
Scylla
MonKeyToes115
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,797 Elo+
Solo
Xbalanque
Xbalanque
SR_CHARZ
Xbalanque
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
229W - 256L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Slidin in Ra
Erlang Shen
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 42L
1,485 Elo+
Solo
Anubis
Anubis
godeik
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,548 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,563 Elo+

VS

Team Averages
Level 14
1,500 SR
1,457 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OtraNocheEnMlaml
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Queso_badita45
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 1
Arachne
Arachne
Support Arachne
Arachne
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tsurutuneado397
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 6 / 2
6,709
479
3,622
9,375
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
5,039
360
1,030
2,730
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
SR_CHARZ
Xbalanque
9
0 / 4 / 0
5,580
399
3,796
6,617
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Slidin in Ra
Erlang Shen
13
3 / 4 / 0
7,736
553
10,761
10,418
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
godeik
Anubis
8
1 / 7 / 1
5,892
421
3,202
8,122
3,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 2 / 4
8,409
601
4,674
10,041
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 2
7,736
553
4,107
5,568
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Queso_badita45
Sun Wukong
14
5 / 0 / 6
8,103
579
8,006
12,070
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 3
7,284
520
4,019
9,029
3,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
13
2 / 3 / 5
7,693
550
5,069
5,971
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
22
22
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
4
4
L
Loki
1
6
2
0.33
L
0
1
0
0
W
5
0
2
6
W
Sun Wukong
Queso_badita45
Sun Wukong
5
0
6
8
L
Xbalanque
SR_CHARZ
Xbalanque
0
4
0
0
L
Erlang Shen
Slidin in Ra
Erlang Shen
3
4
0
0.75
W
4
0
3
5.5
W
Kukulkan
2
3
5
1.5
L
Anubis
godeik
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
25,875
37,262
Taken
42,679
17,517
Mitigated
17,307
7,233
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,674
2,080
0
2,948
10,041
3,336
437
1,350
8,691
0
39,286
L
Loki
3,622
642
0
640
9,375
2,893
0
2,563
6,812
0
34,953
L
1,030
165
0
500
2,730
428
0
240
2,490
11,360
0
W
4,107
1,571
0
1,231
5,568
3,492
484
570
4,895
4,022
39,814
W
Sun Wukong
Queso_badita45
Sun Wukong
8,006
2,408
0
4,014
12,070
5,284
642
1,707
10,363
0
38,000
L
Xbalanque
SR_CHARZ
Xbalanque
3,796
1,916
0
1,042
6,617
1,800
0
244
6,373
0
18,804
L
Erlang Shen
Slidin in Ra
Erlang Shen
10,761
5,180
0
3,834
10,418
8,983
1,052
528
9,890
5,649
47,549
W
4,019
2,409
276
5,095
9,029
3,063
559
581
8,428
0
26,125
W
Kukulkan
5,069
482
0
0
5,971
2,132
1,723
1,019
4,952
48,372
0
L
Anubis
godeik
Anubis
3,202
432
0
1,217
8,122
3,413
33
1,779
6,343
22,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
39,225
263
Minions Killed
368
0
Camps Cleared
0
976,463
Distance Traveled
1,322,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,409
601
78
6
0
274,916
1
L
Loki
6,709
479
72
5
0
244,523
2
L
Scylla
5,039
360
20
1
0
132,091
0
W
Neith
7,736
553
75
5
0
251,647
1
W
Sun Wukong
8,103
579
80
6
0
282,183
0
L
Xbalanque
5,580
399
44
3
0
175,007
3
L
Erlang Shen
7,736
553
93
7
0
216,131
1
W
Arachne
7,284
520
45
3
0
279,227
4
W
Kukulkan
7,693
550
90
6
0
234,121
2
L
Anubis
5,892
421
34
2
0
208,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role