Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AwesomeAndy9
Sobek
Level 49
God Stats
4W - 0L
1,702 SR
Queue Stats
83W - 71L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
GLOso3hunna
Sun Wukong
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 53L
1,407 Elo+
Party 2
Thor
Thor
KingTaine
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,915 Elo+
Party 1
Neith
Neith
SheekLouch LOX
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,781 Elo+
Party 1
Team Averages
Level 73
1,540 SR
1,612 Elo+

VS

Team Averages
Level 60
1,482 SR
1,377 Elo+
Cernunnos
Cernunnos
SusanoIsSus
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 3
Persephone
Persephone
Walyko
Persephone
Level 88
God Stats
0W - 1L
1,727 SR
Queue Stats
123W - 110L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XImSmurphinX
Cu Chulainn
Level 26
God Stats
0W - 1L
1,385 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 3
Izanami
Izanami
aylix
Izanami
Level 87
God Stats
2W - 3L
1,295 SR
Queue Stats
41W - 49L
1,151 Elo+
Party 3
Ymir
Ymir
lI-D_4_G_3_R-Il
Ymir
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 45L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 6 / 2
8,025
535
5,130
12,194
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
6 / 4 / 11
8,948
597
8,182
16,801
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
GLOso3hunna
Sun Wukong
15
7 / 3 / 2
9,323
622
9,765
14,411
11,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
2 / 2 / 9
7,835
522
3,905
13,450
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 2 / 6
8,797
586
12,142
11,539
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SusanoIsSus
Cernunnos
14
5 / 4 / 3
8,920
595
7,643
9,615
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Walyko
Persephone
12
0 / 6 / 1
6,963
464
6,516
8,140
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
XImSmurphinX
Cu Chulainn
13
1 / 4 / 5
7,906
527
10,397
12,494
11,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
aylix
Izanami
16
8 / 4 / 3
10,201
680
12,709
9,820
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 8 / 5
7,828
522
6,139
14,678
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
26
Kills
17
17
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
6
2
0.67
W
6
4
11
2.88
W
Sun Wukong
GLOso3hunna
Sun Wukong
7
3
2
2.67
W
Thor
2
2
9
3.25
W
8
2
6
5.5
L
Cernunnos
SusanoIsSus
Cernunnos
5
4
3
1.63
L
Persephone
Walyko
Persephone
0
6
1
0.08
L
Cu Chulainn
XImSmurphinX
Cu Chulainn
1
4
5
0.88
L
Izanami
aylix
Izanami
8
4
3
2.38
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
43,404
68,395
Taken
54,747
39,179
Mitigated
31,853
23,194
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,130
2,668
213
5,038
12,194
3,587
427
1,351
10,843
46,567
0
W
8,182
660
0
6,409
16,801
15,044
0
4,604
11,927
28,158
0
W
Sun Wukong
GLOso3hunna
Sun Wukong
9,765
1,200
0
3,758
14,411
11,321
0
2,101
12,296
190
48,755
W
Thor
3,905
261
0
5,100
13,450
4,507
268
2,251
11,121
0
41,982
W
12,142
5,649
0
2,676
11,539
4,720
8
4,677
6,658
0
54,229
L
Cernunnos
SusanoIsSus
Cernunnos
7,643
3,168
0
1,618
9,615
5,842
0
1,621
7,994
8,192
44,875
L
Persephone
Walyko
Persephone
6,516
488
0
1,526
8,140
2,564
0
2,135
6,001
43,938
0
L
Cu Chulainn
XImSmurphinX
Cu Chulainn
10,397
2,071
0
2,852
12,494
11,282
0
1,204
11,290
9,278
39,704
L
Izanami
aylix
Izanami
12,709
9,580
0
1,052
9,820
3,546
1,359
4,625
5,195
0
63,744
L
6,139
2,313
0
678
14,678
8,619
0
3,916
10,762
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
41,818
388
Minions Killed
390
0
Camps Cleared
0
1,380,660
Distance Traveled
1,407,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,025
535
88
6
0
261,496
1
W
Sobek
8,948
597
43
3
0
289,034
3
W
Sun Wukong
9,323
622
99
7
0
273,368
0
W
Thor
7,835
522
69
5
0
292,270
0
W
Neith
8,797
586
89
6
0
264,492
1
L
Cernunnos
8,920
595
102
7
0
281,493
1
L
Persephone
6,963
464
81
5
0
267,756
0
L
Cu Chulainn
7,906
527
71
5
0
303,604
0
L
Izanami
10,201
680
117
8
0
287,060
0
L
Ymir
7,828
522
19
1
0
267,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role