Player Matchup

Anhur
Anhur
Bronze III
KaleSoares
Anhur
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,590 MMR
Party 1
Bacchus
Bacchus
Bronze III
Meowji
Bacchus
Bronze III
Level 37
God Stats
2W - 1L
1,823 SR
Queue Stats
13W - 11L
1,649 MMR
Party 1
He Bo
He Bo
Bronze III
Zxeyl
He Bo
Bronze III
Level 95
God Stats
2W - 1L
1,936 SR
Queue Stats
2W - 1L
1,590 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,753 SR
1,610 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,747 SR
1,567 MMR
Chaac
Chaac
Silver I
PolloFritoUwU
Chaac
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
kaiserofluis
Cerberus
Silver I
Level 99
God Stats
37W - 1L
1,872 SR
Queue Stats
166W - 14L
1,601 MMR
Party 2
Chang'e
Chang'e
Silver I
mason1255
Chang'e
Silver I
Level 49
God Stats
4W - 0L
1,871 SR
Queue Stats
30W - 7L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 8 / 1
9,405
627
7,729
13,274
5,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Meowji
Bacchus
13
3 / 4 / 2
10,417
694
9,060
16,337
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Zxeyl
He Bo
13
1 / 7 / 2
9,147
610
9,064
11,149
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah PuchAphroditeCupidThothCthulhu

VS

Bans
PersephoneDanzaburouOsirisNeithCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 7
11,978
799
20,499
17,235
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
kaiserofluis
Cerberus
14
5 / 0 / 13
11,717
781
8,703
14,576
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
mason1255
Chang'e
13
2 / 4 / 13
9,900
660
6,050
10,252
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
19
19
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
8
1
0.19
L
Bacchus
Meowji
Bacchus
3
4
2
1
W
12
1
7
15.5
L
He Bo
Zxeyl
He Bo
1
7
2
0.29
W
Cerberus
kaiserofluis
Cerberus
5
0
13
11.5
W
Chang'e
mason1255
Chang'e
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
35,252
40,760
Taken
42,063
25,972
Mitigated
37,247
9,268
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,729
3,215
0
2,908
13,274
5,230
0
3,261
9,712
0
36,492
L
Bacchus
Meowji
Bacchus
9,060
1,320
0
5,407
16,337
16,756
0
7,293
8,332
30,288
0
W
20,499
4,588
0
8,355
17,235
15,157
1,367
6,000
10,909
174
58,563
L
He Bo
Zxeyl
He Bo
9,064
157
0
953
11,149
3,986
0
3,987
6,944
39,323
0
W
Cerberus
kaiserofluis
Cerberus
8,703
749
0
3,070
14,576
17,097
651
5,698
8,662
23,775
0
W
Chang'e
mason1255
Chang'e
6,050
795
3,582
3,310
10,252
4,993
702
5,845
4,325
41,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
33,595
160
Minions Killed
162
0
Camps Cleared
0
784,287
Distance Traveled
897,007
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,405
627
65
4
0
224,279
2
L
Bacchus
10,417
694
33
2
0
310,316
2
W
Chaac
11,978
799
66
4
0
315,077
1
L
He Bo
9,147
610
62
4
0
249,692
4
W
Cerberus
11,717
781
30
2
0
323,513
1
W
Chang'e
9,900
660
66
4
0
258,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role