Player Matchup

The Morrigan
The Morrigan
Chuckles830
The Morrigan
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FirePhoenix1207
Cthulhu
Level 7
God Stats
2W - 1L
1,298 SR
Queue Stats
9W - 11L
1,168 Elo+
Party 1
Nemesis
Nemesis
Orbdaddy
Nemesis
Level 16
God Stats
23W - 21L
1,146 SR
Queue Stats
160W - 142L
1,155 Elo+
Party 2
Neith
Neith
Recqh
Neith
Level 16
God Stats
3W - 7L
1,226 SR
Queue Stats
192W - 171L
1,155 Elo+
Party 2
Yemoja
Yemoja
kann2
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,334 SR
1,296 Elo+

VS

Team Averages
Level 7
1,566 SR
1,617 Elo+
Artemis
Artemis
Glizzyman808
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jaketheshredder
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
Sinkx69
Hel
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 3
Neith
Neith
omeroAndrew
Neith
Level 10
God Stats
35W - 25L
1,643 SR
Queue Stats
55W - 34L
1,718 Elo+
Solo
Loki
Loki
solo2121
Loki
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
211W - 232L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chuckles830
The Morrigan
12
3 / 3 / 5
7,744
553
4,606
6,123
2,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 1 / 0
7,604
543
4,204
6,479
4,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Orbdaddy
Nemesis
15
9 / 3 / 3
9,426
673
9,188
9,160
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Recqh
Neith
12
3 / 3 / 2
7,064
505
3,460
8,662
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
kann2
Yemoja
12
0 / 5 / 1
6,775
484
548
8,651
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glizzyman808
Artemis
11
2 / 5 / 3
6,599
471
2,252
8,486
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
6,399
457
2,706
7,285
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
10
0 / 7 / 2
6,171
441
2,013
8,061
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
9 / 1 / 2
9,081
649
10,462
7,451
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
11
1 / 1 / 2
6,859
490
2,966
6,061
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
17
Kills
12
15
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chuckles830
The Morrigan
3
3
5
1.83
W
2
1
0
2
L
Artemis
Glizzyman808
Artemis
2
5
3
0.7
L
0
3
0
0
W
Nemesis
Orbdaddy
Nemesis
9
3
3
3.5
W
Neith
Recqh
Neith
3
3
2
1.33
L
Hel
0
7
2
0.14
W
Yemoja
kann2
Yemoja
0
5
1
0.1
L
9
1
2
10
L
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
20,399
39,075
Taken
37,344
19,487
Mitigated
15,179
10,043
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chuckles830
The Morrigan
4,606
983
0
1,960
6,123
2,023
1,305
501
5,615
38,077
1,801
W
4,204
272
0
1,006
6,479
4,904
306
2,585
3,894
40,210
0
L
Artemis
Glizzyman808
Artemis
2,252
1,491
0
1,602
8,486
2,735
1,235
3,740
4,696
0
19,557
L
2,706
231
0
157
7,285
3,329
0
2,625
4,375
22,708
0
W
Nemesis
Orbdaddy
Nemesis
9,188
4,288
0
1,666
9,160
6,046
0
437
8,723
6,457
50,173
W
Neith
Recqh
Neith
3,460
1,002
0
4,005
8,662
2,565
942
441
8,221
0
30,208
L
Hel
2,013
207
607
1,598
8,061
2,120
763
1,460
6,601
28,815
0
W
Yemoja
kann2
Yemoja
548
478
472
934
8,651
3,949
488
898
7,753
17,730
0
L
10,462
4,476
0
2,472
7,451
3,096
1,464
433
6,993
0
58,672
L
Loki
2,966
1,116
0
1,714
6,061
3,899
0
959
5,080
8,387
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
35,109
325
Minions Killed
312
0
Camps Cleared
0
1,231,423
Distance Traveled
1,285,446
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,744
553
69
5
0
260,375
0
W
Cthulhu
7,604
543
82
6
0
274,814
0
L
Artemis
6,599
471
33
2
0
205,777
2
L
Cthulhu
6,399
457
51
4
0
278,830
0
W
Nemesis
9,426
673
98
7
0
263,727
0
W
Neith
7,064
505
51
4
0
219,418
0
L
Hel
6,171
441
52
4
0
273,666
3
W
Yemoja
6,775
484
25
2
0
213,089
5
L
Neith
9,081
649
105
8
0
266,334
1
L
Loki
6,859
490
71
5
0
260,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role