Player Matchup

Skadi
Skadi
Creepin_D-MO
Skadi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,807 Elo+
Party 1
Janus
Janus
Halifax_Diridium
Janus
Level 87
God Stats
5W - 10L
1,500 SR
Queue Stats
258W - 299L
1,667 Elo+
Party 1
Sobek
Sobek
ShootinBlanxx
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,807 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,760 Elo+

VS

Team Averages
Level 88
1,500 SR
1,374 Elo+
Chaac
Chaac
JustaDuckGUY
Chaac
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
OliverOxxidus
Izanami
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 55L
1,121 Elo+
Solo
Sylvanus
Sylvanus
PropHunt_Adrian
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,753
614
5,254
9,852
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
7,716
701
9,575
5,399
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 2
7,635
694
5,747
11,861
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
8,351
759
9,149
11,910
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
4 / 1 / 5
8,189
744
6,964
7,378
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
1 / 2 / 7
7,849
714
5,988
8,508
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
10
10
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
2
2
3
1.75
W
5
3
5
2.5
W
Izanami
4
1
5
6.5
W
Sylvanus
1
2
7
2.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
22,101
27,112
Taken
27,796
15,186
Mitigated
17,286
4,452
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,254
2,035
0
370
9,852
2,901
0
2,164
7,488
0
16,473
L
9,575
1,005
0
873
5,399
1,599
0
1,391
3,883
39,563
0
W
9,149
791
904
4,734
11,910
10,074
81
5,289
6,211
0
23,325
W
Izanami
6,964
4,458
0
442
7,378
2,439
904
4,581
2,517
0
26,479
W
Sylvanus
5,988
3,094
1,533
2,448
8,508
4,773
359
4,448
3,717
35,686
0
L
5,747
308
430
2,779
11,861
10,686
0
2,483
9,148
13,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
24,389
119
Minions Killed
128
0
Camps Cleared
0
578,087
Distance Traveled
580,584
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,753
614
23
2
0
187,791
2
L
Janus
7,716
701
74
7
0
170,132
0
W
Chaac
8,351
759
31
3
0
218,470
2
W
Izanami
8,189
744
38
3
0
185,519
2
W
Sylvanus
7,849
714
59
5
0
176,595
0
L
Sobek
7,635
694
22
2
0
220,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role