Player Matchup

Erlang Shen
Erlang Shen
OGDaddyDank1544
Erlang Shen
Level 118
God Stats
11W - 10L
1,746 SR
Queue Stats
162W - 146L
1,893 Elo+
Party 1
Khepri
Khepri
OGPantySlinger1
Khepri
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 75L
1,893 Elo+
Party 1
Janus
Janus
muffinstuffer
Janus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,893 Elo+
Party 1
Team Averages
Level 113
1,582 SR
1,893 Elo+

VS

Team Averages
Level 83
1,500 SR
1,596 Elo+
Hachiman
Hachiman
Issa Daemon
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,787 Elo+
Solo
Terra
Terra
King_Keh
Terra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 124L
1,500 Elo+
Solo
Anubis
Anubis
Storm9808
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OGDaddyDank1544
Erlang Shen
12
1 / 4 / 2
9,236
577
9,002
12,557
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 2
9,921
620
7,029
15,443
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 2
9,364
585
10,898
11,001
3,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Issa Daemon
Hachiman
14
4 / 0 / 7
10,437
652
9,368
9,431
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Terra
King_Keh
Terra
14
2 / 2 / 9
10,173
636
6,567
13,810
10,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Storm9808
Anubis
15
5 / 1 / 6
10,966
685
17,660
9,685
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
11
11
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Issa Daemon
Hachiman
4
0
7
7.5
W
Terra
King_Keh
Terra
2
2
9
3.25
L
Erlang Shen
OGDaddyDank1544
Erlang Shen
1
4
2
0.5
L
1
4
2
0.5
W
Anubis
Storm9808
Anubis
5
1
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
33,595
39,001
Taken
32,926
21,474
Mitigated
19,941
8,447
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Issa Daemon
Hachiman
9,368
4,409
0
3,264
9,431
3,547
1,038
6,213
3,218
0
36,596
W
Terra
King_Keh
Terra
6,567
1,165
1,653
4,689
13,810
10,971
454
7,740
6,070
35,361
0
L
Erlang Shen
OGDaddyDank1544
Erlang Shen
9,002
3,607
0
2,720
12,557
7,056
0
7,606
4,719
4,388
36,312
L
7,029
337
927
2,501
15,443
11,243
0
10,807
4,392
15,752
0
W
Anubis
Storm9808
Anubis
17,660
1,809
0
6,245
9,685
5,423
664
4,697
4,988
72,471
0
L
10,898
697
0
2,299
11,001
3,175
0
5,142
5,587
53,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
31,576
157
Minions Killed
206
0
Camps Cleared
0
884,993
Distance Traveled
865,725
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,437
652
55
3
0
290,410
3
W
Terra
10,173
636
48
3
0
315,440
3
L
Erlang Shen
9,236
577
57
4
0
311,072
3
L
Khepri
9,921
620
17
1
0
273,615
1
W
Anubis
10,966
685
103
6
0
259,875
3
L
Janus
9,364
585
83
5
0
300,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role