Player Matchup

Chaac
Chaac
IX Eazy Xl
Chaac
Level 23
God Stats
9W - 11L
1,282 SR
Queue Stats
149W - 176L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
IvanJerkenov
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,492 Elo+
Solo
Hel
Hel
The Tyus
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 258L
1,482 Elo+
Party 1
Nemesis
Nemesis
Type1 DiaFetus
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Weeaboo-wolf
Artemis
Level 28
God Stats
8W - 6L
1,506 SR
Queue Stats
56W - 42L
1,362 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,438 Elo+

VS

Team Averages
Level 17
1,536 SR
1,484 Elo+
Odin
Odin
FluffyWolf13881
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,706 Elo+
Solo
Yemoja
Yemoja
MiloThatcher
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,331 Elo+
Solo
Skadi
Skadi
Summer Skyy2904
Skadi
Level 13
God Stats
27W - 36L
1,679 SR
Queue Stats
156W - 197L
1,544 Elo+
Solo
Scylla
Scylla
deft_kinsman1
Scylla
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
99W - 92L
1,500 Elo+
Solo
Kukulkan
Kukulkan
redbash97
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
11 / 0 / 8
12,725
1,157
20,213
12,716
9,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
IvanJerkenov
Jormungandr
16
2 / 2 / 8
10,143
922
8,657
11,594
5,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

17
5 / 2 / 10
10,904
991
9,182
9,597
3,810
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 14
11,237
1,022
10,898
9,866
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Weeaboo-wolf
Artemis
18
4 / 0 / 11
11,352
1,032
12,551
6,673
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

290

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,299
845
9,042
18,386
12,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
16
0 / 2 / 4
9,778
889
5,935
12,887
10,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 3
9,220
838
8,194
12,497
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 12 / 0
10,792
981
15,088
16,462
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
redbash97
Kukulkan
15
0 / 4 / 3
9,476
861
4,799
8,535
6,660
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
25
Kills
5
5
Deaths
25
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Chaac
11
0
8
15
W
Jormungandr
IvanJerkenov
Jormungandr
2
2
8
3
L
Yemoja
0
2
4
1
L
0
4
3
0.38
W
5
2
10
5
W
3
1
14
10
W
Artemis
Weeaboo-wolf
Artemis
4
0
11
9.5
L
5
12
0
0.42
L
Kukulkan
redbash97
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
43,058
50,446
Taken
68,767
26,484
Mitigated
38,801
22,084
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
1,754
823
870
18,386
12,577
0
6,057
11,914
0
24,817
W
Chaac
20,213
4,287
0
4,678
12,716
9,485
0
6,417
6,299
0
42,644
W
Jormungandr
IvanJerkenov
Jormungandr
8,657
3,428
0
544
11,594
5,445
0
7,568
4,026
18,589
0
L
Yemoja
5,935
1,826
3,133
194
12,887
10,399
0
4,371
8,341
21,663
0
L
8,194
3,432
0
626
12,497
4,199
0
1,304
11,018
0
18,660
W
9,182
1,733
4,129
3,482
9,597
3,810
0
6,030
3,567
19,572
0
W
10,898
5,301
1,092
4,857
9,866
4,535
0
3,561
6,305
0
29,535
W
Artemis
Weeaboo-wolf
Artemis
12,551
6,834
0
3,302
6,673
3,209
0
2,246
4,427
0
29,659
L
15,088
1,693
0
0
16,462
4,966
0
2,826
13,461
28,771
0
L
Kukulkan
redbash97
Kukulkan
4,799
828
0
0
8,535
6,660
0
3,041
5,444
18,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
48,565
205
Minions Killed
161
4
Camps Cleared
3
980,023
Distance Traveled
880,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,299
845
47
4
2
209,820
0
W
Chaac
12,725
1,157
56
5
1
231,668
1
W
Jormungandr
10,143
922
33
3
1
172,525
1
L
Yemoja
9,778
889
34
3
0
162,774
0
L
Skadi
9,220
838
21
2
0
192,730
0
W
Hel
10,904
991
24
2
0
172,867
0
W
Nemesis
11,237
1,022
52
5
1
228,837
0
W
Artemis
11,352
1,032
40
4
1
174,126
1
L
Scylla
10,792
981
27
2
0
194,140
0
L
Kukulkan
9,476
861
32
3
1
120,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role