Player Matchup

Chiron
Chiron
McOset
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,151 Elo+
Party 1
Sobek
Sobek
Neurô
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 12L
2,151 Elo+
Party 1
Discordia
Discordia
Scadoucha
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 142L
2,151 Elo+
Party 1
Team Averages
Level 67
1,500 SR
2,151 Elo+

VS

Team Averages
Level 67
1,428 SR
1,536 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EmperorDues
Medusa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 29L
1,500 Elo+
Party 2
Achilles
Achilles
Nyasyn RD
Achilles
Level 119
God Stats
40W - 48L
1,285 SR
Queue Stats
296W - 377L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
McOset
Chiron
12
3 / 2 / 10
8,623
719
9,300
10,259
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Neurô
Sobek
12
6 / 2 / 8
9,643
804
5,193
11,643
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Scadoucha
Discordia
13
7 / 1 / 9
9,520
793
13,194
6,822
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 6 / 1
7,226
602
5,196
8,268
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
2 / 5 / 2
8,152
679
7,925
9,713
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nyasyn RD
Achilles
11
1 / 5 / 3
7,461
622
5,470
15,567
15,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
1
0.42
L
Medusa
2
5
2
0.6
W
Chiron
McOset
Chiron
3
2
10
4
W
Sobek
Neurô
Sobek
6
2
8
5
L
Achilles
Nyasyn RD
Achilles
1
5
3
0.5
W
Discordia
Scadoucha
Discordia
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
18,591
28,724
Taken
33,548
17,520
Mitigated
21,012
11,851
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,196
46
0
523
8,268
2,556
0
5,400
2,868
23,600
0
L
Medusa
7,925
3,512
0
500
9,713
3,410
0
5,274
4,439
0
35,317
W
Chiron
McOset
Chiron
9,300
3,796
1,358
5,076
10,259
3,544
831
1,845
8,026
0
34,059
W
Sobek
Neurô
Sobek
5,193
332
0
4,037
11,643
11,915
14
1,406
9,680
13,220
0
L
Achilles
Nyasyn RD
Achilles
5,470
1,292
0
2,353
15,567
15,046
0
7,811
7,756
0
16,696
W
Discordia
Scadoucha
Discordia
13,194
785
0
1,380
6,822
2,061
186
1,447
4,987
40,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
22,839
120
Minions Killed
120
0
Camps Cleared
0
698,253
Distance Traveled
597,060
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,226
602
46
4
0
184,547
1
L
Medusa
8,152
679
54
5
0
214,466
5
W
Chiron
8,623
719
47
4
0
223,095
2
W
Sobek
9,643
804
14
1
0
246,564
4
L
Achilles
7,461
622
20
2
0
198,047
0
W
Discordia
9,520
793
59
5
0
228,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role