Player Matchup

Danzaburou
Danzaburou
IamOccam
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,731 Elo+
Party 1
Chaac
Chaac
LethalxRenegade
Chaac
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,731 Elo+
Party 1
Cabrakan
Cabrakan
ProphetsBane98
Cabrakan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,731 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,731 Elo+

VS

Team Averages
Level 34
1,500 SR
1,385 Elo+
Thoth
Thoth
Fatman_Vibing
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,294 Elo+
Solo
Chaac
Chaac
StrangeMusic001
Chaac
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Party 2
Serqet
Serqet
YzKc
Serqet
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 250L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IamOccam
Danzaburou
16
10 / 0 / 5
12,526
783
16,786
10,730
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 13
10,676
667
10,208
12,098
11,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
13
3 / 2 / 9
11,388
712
3,912
12,616
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
9,002
563
5,255
12,663
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 4 / 0
9,104
569
11,360
14,897
7,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
YzKc
Serqet
13
0 / 4 / 4
9,045
565
5,849
12,266
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Danzaburou
IamOccam
Danzaburou
10
0
5
12.5
W
2
2
13
4.25
W
Cabrakan
3
2
9
3.75
L
3
4
0
0.75
L
Serqet
YzKc
Serqet
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
22,464
35,444
Taken
39,826
28,624
Mitigated
14,775
18,445
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,255
926
287
2,767
12,663
3,795
0
1,660
11,003
18,384
0
W
Danzaburou
IamOccam
Danzaburou
16,786
7,301
0
6,983
10,730
4,599
2,124
1,588
8,473
0
82,474
W
10,208
2,163
366
4,115
12,098
11,689
578
2,239
9,459
0
40,101
W
Cabrakan
3,912
504
1,364
5,617
12,616
12,336
288
2,197
9,822
26,991
0
L
11,360
3,946
489
5,871
14,897
7,085
0
1,433
13,464
0
39,054
L
Serqet
YzKc
Serqet
5,849
718
571
2,988
12,266
3,895
0
900
11,366
0
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
27,151
205
Minions Killed
142
0
Camps Cleared
0
826,043
Distance Traveled
825,566
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,002
563
18
1
0
236,066
0
W
Danzaburou
12,526
783
118
7
0
274,525
4
W
Chaac
10,676
667
54
3
0
274,330
0
W
Cabrakan
11,388
712
33
2
0
277,188
5
L
Chaac
9,104
569
55
3
0
263,902
1
L
Serqet
9,045
565
69
4
0
325,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role