Player Matchup

Bakasura
Bakasura
DankShark
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,500 Elo+
Party 3
Fafnir
Fafnir
Nakedsnake12
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Roadkill02
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,208 Elo+
Solo
Odin
Odin
T3CKD0WN
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Apollo
Apollo
Viperrino
Apollo
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,442 Elo+

VS

Team Averages
Level 60
1,500 SR
1,444 Elo+
Neith
Neith
Benwe99
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 39L
1,500 Elo+
Party 1
Nike
Nike
BobShmurda
Nike
Level 101
God Stats
10W - 6L
1,500 SR
Queue Stats
829W - 712L
1,361 Elo+
Party 2
Hades
Hades
GodEmperorSusan
Hades
Level 35
God Stats
6W - 5L
1,500 SR
Queue Stats
714W - 600L
1,361 Elo+
Party 2
Ymir
Ymir
JuanRamirez2002
Ymir
Level 41
God Stats
11W - 3L
1,500 SR
Queue Stats
98W - 58L
1,500 Elo+
Solo
Thanatos
Thanatos
Squeakybirdy
Thanatos
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 77L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DankShark
Bakasura
11
2 / 3 / 5
7,413
494
4,236
10,755
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
11
0 / 4 / 6
7,275
485
3,671
11,271
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Roadkill02
Ah Puch
12
4 / 8 / 1
7,655
510
8,583
9,145
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
0 / 1 / 0
6,767
451
1,075
6,718
2,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Viperrino
Apollo
12
2 / 3 / 1
7,275
485
5,136
7,724
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benwe99
Neith
13
0 / 2 / 1
7,552
503
660
2,865
699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 2
8,302
553
5,446
7,171
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 2
8,062
537
6,424
7,223
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 11
8,339
556
12,071
11,735
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Squeakybirdy
Thanatos
15
8 / 1 / 1
9,047
603
7,814
10,045
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
19
19
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Benwe99
Neith
0
2
1
0.25
W
2
1
2
3
L
Bakasura
DankShark
Bakasura
2
3
5
1.5
W
5
3
2
2
W
4
1
11
9.5
L
Fafnir
0
4
6
0.75
L
Ah Puch
Roadkill02
Ah Puch
4
8
1
0.56
W
Thanatos
Squeakybirdy
Thanatos
8
1
1
8.5
L
Odin
0
1
0
0
L
Apollo
Viperrino
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
32,415
45,613
Taken
39,039
21,447
Mitigated
17,607
9,907
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Benwe99
Neith
660
109
0
417
2,865
699
727
174
2,671
0
39,747
W
5,446
1,421
0
1,910
7,171
3,156
592
757
6,400
0
43,828
L
Bakasura
DankShark
Bakasura
4,236
2,843
0
1,663
10,755
5,540
0
3,650
7,105
6,680
27,850
W
6,424
553
310
2,895
7,223
3,413
584
4,605
2,224
37,741
0
W
12,071
3,338
0
4,667
11,735
6,756
0
5,075
5,941
30,062
0
L
Fafnir
3,671
792
0
2,869
11,271
7,795
0
6,574
4,697
10,831
0
L
Ah Puch
Roadkill02
Ah Puch
8,583
459
0
489
9,145
2,789
20
5,081
4,064
37,796
0
W
Thanatos
Squeakybirdy
Thanatos
7,814
2,076
0
11,345
10,045
3,583
0
1,466
8,239
0
53,793
L
Odin
1,075
535
0
2,000
6,718
2,527
769
0
6,718
0
30,179
L
Apollo
Viperrino
Apollo
5,136
2,803
0
2,886
7,724
2,796
707
3,190
4,534
0
42,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
41,302
302
Minions Killed
411
0
Camps Cleared
0
1,348,786
Distance Traveled
1,351,128
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,552
503
84
6
0
250,563
1
W
Nike
8,302
553
90
6
0
275,119
1
L
Bakasura
7,413
494
82
5
0
304,867
0
W
Hades
8,062
537
103
7
0
239,812
0
W
Ymir
8,339
556
28
2
0
304,737
5
L
Fafnir
7,275
485
12
1
0
257,057
4
L
Ah Puch
7,655
510
61
4
0
235,389
5
W
Thanatos
9,047
603
106
7
0
280,897
5
L
Odin
6,767
451
66
4
0
280,555
0
L
Apollo
7,275
485
81
5
0
270,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role